Before I start, I’d like to say that this post was made with the assumption that those weighing in on the solution already agree that egg pokemon should also have a recruitable option. If that idea is one you have any contention with or would like to add to then I have linked a topic made by another user discussing that more in-depth.
https://forum.pmuniverse.net/t/egg-exclusive-recruits/39438
So egg exclusive mons are not ideal for multiple reasons on their own, but larvesta seems to be even less forgiving in this category. While its sr not being terribly rare and the egg it containing being a guaranteed larvesta are points in its favor, it has a number of negatives that more than balance these positives imo.
Firstly, Sunrise Temple is extremely trap heavy, while not being incredibly resource heavy. Even with all the end game items to counteract these issues, you’ll still have to make the choice between preserving your belly with items such as the tight belt at the risk of subjecting yourself to every trap you have to step over to find an sr, or running a trap scarf and tearing through your belly running the length of multiple rooms per floor.
Secondly, the number you can reasonably fine in a set amount of time is very limited compared to a lot of other egg hunts. Larvesta is no lapras, and it certainly is not dratini nor gible in terms of time investment, but it still does take a reasonably amount of time to get an egg in a run. Even on multiple sr runs that all end in success, the time it takes to scour the tiles of all the rooms of a floor and safely navigate the sr puzzles can be enough time investment in itself to equal two or three runs of another dungeon that has multiple egg drops.
Finally, what I believe to be the largest reason people tend to dislike larvesta’s sr; the maze itself. It seems to be a very popularly held opinion that larvesta’s sr is rather difficult to navigate and rather unforgiving. This adds an unusual layer of difficulty to the egg hunt as, even after going through all the time and resource loss of the first two negatives, you could still leave the dungeon with nothing.
With all this being said, I believe the best solution is to add an additional means of obtaining larvesta that still remains in Sunrise Temple. Adding a honey spawn to the end room of ST, like cutiefly with Ashen Graveyard, would be the ideal imo, for numerous reasons. It would allow for a combination of egg hunting and recruit hunting for a highly sought after pokemon, along with all the advantages that recruit hunting gives. It would still keep the exclusive and iconic nature of larvesta being exclusive to ST intact. And finally, it would give the player some level of bad luck protection, where even if they couldn’t find a single sr or they failed all the ones they found, they could still bank on the 1 chance at the end of the dungeon with honey. If there’s an idea that this gives too many opportunities you could even limit the spawn to a time cycle like dawn or day.
Now one thing you may be thinking after reading this is “You spent all this time talking about how bad ST srs are, so why don’t we just change them or dump them?”. To me, the answer to that unasked question is simple: They’re cool, they’re iconic, and they fit. While I’m sure many hold negative feelings towards the sunrise sr due to how many attempts you may have failed before finding your first egg, I’d hope some would agree that stylistically, the sr is incredible. Not only is the sr stylistically appealing, but the entire concept of finding an anti chamber in an ancient temple that leads you to a set of traps guarding a sacred treasure is so iconic and emblematic of this dungeon, that changing it for the sake of difficulty alone almost seems like it would be gutting the identity of the dungeon.
I believe that this idea gives larvesta a fighting chance at being hunted, and newer or mechanically disinclined players a fighting chance of even getting one to begin with. Meanwhile, I don’t believe this solution would cut the difficulty of finding a shiny sr to an obscene level, provided the end room shiny rate is reasonable.
Anyways, that’s the end of my suggestion rant, I appreciate everyone who stuck around. Do you like the idea? Do you have any details you want changed (srs becoming honey spawns and the maze moved to the end room, as an example)? Do you just generally disagree with the suggestion? Please be sure to let me know what you think in the comments below!