Mission Board: Linear Progression

Here are my thoughts and recommendation.

  1. Place a mission board in each region, due to the large amount of dungeons it’ll be easier to access the level of dungeons both appropriate and for the level you are intending to run. This will also fix returning to grass root no matter where you complete a quest. It is also a possibility that each region gets a new quest at each new time of an in game day, for example Winden Night, Tanren Dawn, and so on.

  2. Re-balance the Explorer exp requirements themselves to be more linear, by either
    A. Adding more ranks in between Master *** and Guildmaster
    B. Spacing out the ranks so they aren’t so close together, since most of us end up skipping ranks this
    is my personal favorite although this would cause issues with people “losing ranks”

  3. Have the mission level and exp rewards coordinate with the time it takes to complete the dungeon, as well as the level, using this logic Dynamo Labyrinth would be the highest, ect.

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