The last server restart had the following updates:
Idle animations have been added! Special thanks to Andy, ArtM@x, WolfBane, Sannom, Dandy, Kirk, Iceberg, LeHarfang, Rook, and Whitewing for compiling the sprites needed to make this possible!
PMU just got bigger! The overworld is now a seamless world, meaning that all maps are connected with no loading times! Note that, since this is such a large feature, there may still be bugs.
The next time the server updates on a restart, the changes will be detailed in a thread.
WOW! Thank you so much guys! =D (so thats what this project was about~)
One big ol map and a bunch of dancing Pokemon; that is what I like to call an update ^^
thanks for all of your hard work!!
This, this is great! No longer, will anybody ever have to fear freezing in between the over-world loading screens again! The idle animations also make the game more lively.
I also want to ask if there is ANY sprites that seem to move wrong, PLEASE DO PM ME!
I WILL fix them almost right away. I’m already aware of a few that need some work. Don’t be shy, go ahead and send me a PM and I’ll write back to tell you if it can/will be fixed. Thanks in advance.