i wanted to voice some thoughts i had about bag held items, that being i don’t quite like em,
i feel like they are boring and don’t inspire creativity and customizability.
the fun part of items like choice specs, tight belt or trap scarf is that you cannot have all at once, it’s a choice you’re making which one your using depending on what you, on a personal level, think it’s better,
they create another layer of creativity, customization and personalization of team building, making each pokemon team more unique and personal.
but items that take effect by being simply in your bag, have nothing of that, it’s a passive upgrade that just exists for you to forget about, the only choice and thinking you have to make about them is if you wanna bother picking them out of the storage.
there isn’t much interaction and exicitment with items such as the zapdos feather or spore sac,
they have basic effects that act more like a slight passive upgrade, compared to something more interesting and thought provoking like the sturdy shield, which has a very powerful but niche effect,leading to fun and exciting moments when you realize you can use it to full a hole in the type weakness your pokemon have against a dungeon, such a giving sludge bomb immunity to pokemon weak to poison or energy ball/seed bomb/bullet seed immunity to grass weak mons, expanding the possible dungeons you can use a pokemon in!
items such as the zapdos feather having to be limited in effects due to being bag held causes it to not offer a fun and interesting ability to do something like being able to use a pokemon weak to electric in a dungeon with electric covrage, as taking 10% less damage isn’t gonna make a difference against attacks that one shot you or get close to.
just imagine how much more fun and exicting it would be if the zapdos feather offered a 30% electric resistance as team held or active held with 50% damage resistance instead!, allowing nutral resist mons to be a lot tankier in a heavy electric dungeon and electric weak mons to live eletric covrage with enoug health to live a resisted attack after in other dungeons such as cch and mistpring woods who have tbolt covrage in them!
ofcorse, it still wouldn’t hold a candle to the meta set, but competeing with them is not the goal, and it shuldn’t be.
there’s nothing wrong with being a stepping stone to a better and effective set of items,
the important factor is being memorable and offering a fun and thought provoking effect that someone can build a team around!
so i belive bag held items should have thier effect reworked and made team or active held, that way they are less of late game passive upgrade and more of a mid game wacky strategy enablers
i hope you enjoyed reading my opnioneted opnions and thoughts and made you possibly thinking over the state of bag held items yourself, feel free to comment to voice your opnions and maybe possible reworks for some held items, i would love to read them!