Mystery Parts and Heart Slates are one of the prime things the endgame dungeons bring to the table (since basically all of them except for DS iirc has a legendary as the boss of the dungeon and/or in a Secret Room), and yet what you get from them is to summon a legendary with goodness knows what moveset. While rolling the gacha and controlling super strong legendaries is undeniably fun, i feel we should be able to have more control over these rare and limited items.
As an example, i’ll be using Shaymin since it’s the one i use the most.
With really easy access to x4 speed with just a Sky Crystal and a Clear Rock, Sky Form Shaymin is one of the best Pokemon around… if only it consistently got Synthesis or Giga Drain.
I’d say that for 50k Poke per move, you’d be able to lock a move to always appear when you summon that Pokemon. And for the same price you could also prevent a move from showing up on the still randomized move slots (in this example i’d lock Synthesis and prevent both Aromatherapy and Solar Beam for a total of 150k Poke). This way Mystery Parts are less of a slot machine and more of a part of the plan when going into dungeons with them. Because the way they are now, the only thing you know you’ll have is the one move they already have locked (in Shaymin’s case, Seed Flare).
It’s of course, not just Shaymin i’m talking about. With this system you could:
Have Darkrai always have Dream Eater to capitalize on all the stuff he puts to sleep.
Guarantee Marshadow and Hoopa will have a healing move in Drain Punch to compensate for their Ghost typing.
Always have Metronome on Mew if you wanna be really funny or make him the aoe monster that move list implies him to be.
Prevent legendaries from having “dud” movesets for the dungeons you wanted them in. (like Manaphy with Heal Bell Ice Beam and Energy Ball in IV, leaving you with just Surf to deal good damage)
Make sure the legendaries with two types or a guaranteed status move actually have stab for their types all the time.
I’m sure there’s more examples, as i only have the mythicals in my Mystery Part. Feel free to leave your thoughts below.
this system is neato,
to really turn it into a money sink the price of doing a action could doubled for each time you done it to the slate,
for example if we lock synthesis that’s like 50k, and then if also wanna lock in airslash that’s gonna be 100k for a total of 150k,
and if we lock a 3th move, which would make the slate always have the same 4 moves, (because it always gets seed flare for free), that one is gonna cost 200k, making the total price for a perfect moveset 350k
which sounds pretty resonable to me, not too expensive for a late game player wanting to use a single legendary, adds up if someone wants to really collect and use all the legends
I don’t think they’re meant to have insane movesets. If you change things up now, and go along with the current slate system, it would end up hurting a future system where you actually recruit legendaries. I can see way more people use the walmart version of the legendary and not putting in the effort for a real one. Which is a shame, because that’s one of the few cool things PMU could aim for in the future.
A lot of slates are not rare enough to justify them being upgraded like this either. If we’re going by your Shaymin example, then I’ve seen over 30 shaymin slates being dropped when dungeoning.
Since this is PMU we’re talking about, getting actual legendaries could unfortunately take a decade (or more). But I’d still rather take that than investing further into this mistake of a slate system.
We’re not getting recruitable legendaries. I’d love to be wrong, but the closest we’ve gotten is Phione, who is incredibly convoluted and not even that good. And the “rarity” of the slate should not be a factor for wanting it to work.
I’m not asking for “insane” movesets. I’m asking for a way to have them be less RNG based if they’re not gonna be recruitable. Of course your resident Flying/Dragon with Mobile Scarf will be way better at ignoring the game than anything a legend can try to pull off. Which is weird. Because they are legendary. And yet they’re worse than regular Pokemon.