Croagunk's Swap Shop!

Hey guys!

I think PMU should have a Croagunk’s Swap Shop!

I’ve had this idea before, but after looking through the Suggestions forum I just wanted to put it into a coherent post, seeing as it hasn’t really been done before!

The Swap Shop is a feature in PMD2 (in all three games: Darkness, Time, and Sky) in which, after opening boxes and finding family items (called exclusive items), players trade in exclusive items for a range of different items, for a fee of 150 Poké. There are a couple of different options in the games; here is a quick summary of how it works:

[spoilerTL;DR: Can trade 2 rarity-1 + 1 rarity-2 for that Pokémon"s rarity-3:omoxqakk](I am going to ignore the Silk/Dust/Gem/Globe option for the purpose of simplifying this post)

  1. Bring Croagunk both of the rarity-1 items for that species, and Croagunk will give the rarity-2 item back.
    e.g. Bulbasaur: Bulba-Claw + Bulba-Fang --> Grass-Guard

  2. Bring Croagunk all three of the rarity-1 and rarity-2 items for that species, and Croagunk will give the rarity-3 item back.
    e.g. Bulbasaur: Bulba-Claw + Bulba-Fang + Grass-Guard --> Leafy Tie

  3. Bring Croagunk any 5 exclusive items, and Croagunk will return any rarity-3 item of a Pokémon without rarity-1 and rarity-2 items.
    e.g. Rattata: has only one exclusive item for it, called the Ratta-Scarf; any 5 items traded in can return a Ratta-scarf.

PMD Sky added the feature that players can trade in 2 items for a rarity-1 item; 3 items for a rarity-2 item; 5 items for a rarity-3 item.

Sources are from these two Bulbapedia pages.

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Now, for the analysis of this suggestion:

Points that concern the staff (based on a previous post/my guessing):

  1. Concern: Kirk raised the point that trading with Silks/Dusts/Gems/Globes might not be a good idea.
    My response: I ignored that in this post. I agree; this can be excluded from the Swap Shop.

  2. Concern: (my guess) staff would have to code for a lot of new items, along with a lot of new capabilities that the rarity-3 items bring.
    My response: I empathize with you on this, and one way to deal with this is to limit the functionality of our PMU Swap Shop is to disable the 5/3/2 item trading, and limit it to the two rarity-1’s for one rarity-2 and the three rarity-1 and rarity-2 for the rarity-3 type trading. This would cut out a LOT of the random rarity-3 items that you would have to script, leaving about 115 items to script (yes, I counted-- just to prove the point that I care, and I understand that this is a lot of work). Furthermore, you could enable the rarity-3 trading only for PMU starter Pokémon (and their evolutions) that have rarity-1, 2, and 3 items. I even went through and copied down the names and Pokémon of these for you:

[spoilerVery Long Spoiler!:omoxqakk][left]Bulbasaur: Leafy Tie,[/left]
Ivysaur: Plant Torc,

Venusaur: Solar Sash

Charmander: Heat Armlet,

Charmeleon: Kindle Scarf,

Charizard: Flame Bangle

Squirtle: Aqua Tie,

Wartortle: Bubble Bangle,

Blastoise: Hydro Band

Pichu: Shocker Cape

Pikachu: Volt Torc,

Raichu: Zapper Scarf

Meowth: Bling Ruff,

Persian: Noble Scarf

Munchlax: Glutton Cape,

Snorlax: Glee Scarf

Chikorita: Fresh Bow,

Bayleef: Spice Bow,

Meganium: Bright Veil

Cyndaquil: Storm Sash,

Quilava: Volcano Torc,

Typhlosion: Blast Bangle

Totodile: Wash Bow,

Croconaw: Anger Scarf,

Feraligatr: Hydro Jaw

Togepi: Angel Scarf,

Togetic: Luck Brooch,

Togekiss: Glitter Robe

Phanpy: Value Ruff,

Donphan: Armor Scarf

Treecko: Guard Ring,

Grovyle: Grass Blade,

Sceptile: Drain Bangle

Torchic: Fire Cape,

Combusken: Gutsy Band,

Blaziken: Blaze Torc

Mudkip: Speed Scarf,

Marshtomp: Marsh Torc,

Swampert: Swamp Bangle

Skitty: Heal Pendant,

Delcatty: Guard Collar

Turtwig: Leafy Hat,

Grotle: Woody Scarf,

Torterra: Forest Torc

Chimchar: Ember Cap,

Monferno: Burst Sash,

Infernape: Blazing Ruff

Piplup: Water Cape,

Prinplup: Aqua Blade,

Empoleon: Marine Crown

Shinx: Energy Scarf,

Luxio: Spark Scarf,

Luxray: Glare Sash

Pachirisu: Miracle Bow

Riolu: Brave Dust,

Lucario: Ravage Ring

See? I care! That"s 58, and I"ve done some of the hard work for you ;)

Even changed the layout (June 25, 2013) to make it easier to read!

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  1. Concern: SO MUCH SCRIPTING FOR THESE ITEMS awoeihfsdlsdkfja!
    My response: Hey, I think a lot of us would be really happy even if these items were just there but unusable (Like Lagging Tailor Covet)! Many of us are just collectors, and want to finish the collection for our beloved starters! :D

  2. Concern: Where shall we put this Swap Shop?
    My response: Inside the Grassroot Bazaar, of course! (Or another building… maybe a part in the underground, or in the tent in Tanren… etc)

  3. Concern: The Swap Shop will take too much scripting to make properly!
    My response: D: sorry, nothing I can do about that… I just hope you guys can pull it off! We’d really love it! (I’d imagine the scripting would probably be somewhat similar to Xatu’s… except restricting the item found to a certain rarity level, which hopefully is already a defined property of that object [in programming terms], and deleting the traded-in items in the bag instead of the box.)
    Seriously, though, we would LOVE you for this. <3

  4. Concern: (of the players) WHY oh why this injustice to my starter that doesn’t have exclusive items?
    Sorry, I sympathize with you :(

Aaaaanyways, thanks for reading, if you made it all the way through that! As I think you can see, I put a lot of work into this, and really hope it can happen! Please show your support with a comment, or raise another concern, or point out something that I’ve missed or written inaccurately!

June25,2013edit: I hope you can tell from my post that I try to be meticulous, thorough, and accessible/intuitive with my work. I’d be happy to do some of the slave-work for the staff (I’m talking to you, Yatterman), such as writing all the item names and descriptions (including the item functions). You can be sure to trust my professionalism and minimal typos.

(My dead-and-gone assembly suggestion from ages ago)

Please post a quick reply if you agree with me! I put a lot of time and effort into this, and I’d like for us to get some support behind it!

C’mon, there are over 20 views! I know you see it!

This does seem like a good idea, I pretty much agree, though it is kinda hard to understand of what you mean.

I agree with this. It may be pretty hard to code, but maybe it would work I mean, they got Electavire,Bronzong and Loomy to work. Maybe they could try to get this working aswell.

I think it would be great to have a Crogunk shop in game, but I think the main problem right now is the scripting, as you mentioned. I think once its installed properly, the items should not be too much of a problem, though it may take some time inputting.

Other than that, no real objections, I don’t see any problems. Hopefully we will be seeing this in the future. c:

I concur with previous stated agreements. This is a valid suggestion with some strong points, and it would help tie us closer to the PMD originals. In the end we would likely benefit from this more than anything, and as such I look forward to seeing other opinions for or against such a suggestion.

Though it would take some time to script, I think this idea is worth noting, and should be at least listed as a future possible project.

Awesome idea!

-strong points
-clear language (not “i think dat dis…”)
-well researched

An overall hats off to the effort! agree 200%! this ‘can’ be implemented, ‘should’’ be, and ‘will’ C;

I don’t think we specifically need a Croagunk but I do feel that having or adding a similar or entirely new system that the PMD series doesn’t have would be an interesting idea.

#PMUPodcast2012FL7

Thanks for the comments everyone! I’ve updated the original post a little bit.

To address your thoughts:

I tried clarifying the first post, which was pretty long and cluttered… what is it you don’t understand? Hopefully I can explain :)

True! Good point!

Yup! I tried to address this (seems like it would be similar to the Xatu feature, as far as scripting goes), but I guess it’s up to the devs! And yeah, I tried to help expedite the input process ;) Thanks Char(ticuno)!

Thanks for the support, and I agree, Jinx(atu)!

Thanks Exalted! I tried; it means a lot to me that you noticed my effort :heart:

Could you please explain a little more? I don’t quite understand your objection or your idea of a “similar or entirely new system”. :':

Awesome idea!~ Good work, you thought very hard about it, and put up some items for the staff. I’m with you, this SHOULD happen (and hopefully it will). :joy:

I think its a Good Idea, but, It will take awhile for sure to do. Still like it though! :heart:

Thanks Red! :D Again, I’m happy that you noticed my hard work on it :joy:

Thanks so much! I agree, it will probably take a lot of work/time for the staff, but I think it’s well worth the wait! Thanks for your support! :D

C’mon, guys, let’s keep this idea alive! Please post a comment if you support it/have suggestions on modifying it!

my idea bend reborn

I hope they do the croagunk swap idea

I really wanna get the it borch for my pory

Yup, I did see your post a long ways back. Same here! We’ll see, thanks for your support, let’s keep the post going!

I hope Kirk will read this. :3

Da Marshtomp over these agrees ---->

Thanks, Kevin! :D Again, I hope some staff get to see this at some point :O

Sorry, hope I’m not necroing, but I would like this post to be easier to find, since Yatterman said he’d consider the idea. Time to link him to this :D

Anyone else, feel free to gimme your thoughts!

Staff needs add this in and fast I love get some *3 family items soon