The “dragging” system is not something we can simply “delete out of PMU”.
If we were to delete it, there would be a lot of other problem’s we’d need to fix.
The “dragging” system works by taking a player in your party and earning exp for them while they sit around, right?
Well, technically, the “dragger” is partying up with the “draggee”, so it’s a party system. It’s not something easily removed, I’m afraid. :/
You don’t gain THAT much from being dragged, you still have to do things like training yourself. You mostly get some nice, but unnecessary items from being dragged. For cases other than items, it’s balanced out by people working INSTEAD of you. While that lets the person being dragged be lazy, that’s still up to the dragging person to do that specifically for him or not.
Being dragged is when you faint and the leader’s doing the dungeon for you. But yes, removing the method is not worth the trouble.
How would even delete it? It’s a functioning part of the game, it brings people closer together as friends, why would you wanna ruin that for your own personal petty reasons? Honestly, no.
You hardly have to train. Just enough to get to TC, then done, you can get loads of really good items that you should be getting on your own. Such as Exp All/Share and the EXP boosting items, all are really great items for training, but the only people who should deserve them are those who carefully planned and executed TC, not ones that are like “lul, lets bring on reviver and you drag me there, k?” It take the value out of training tenfold.
When you mean “closer together” you mean, manipulate people for your own gain? I guarantee you that the people advertising “Dragging through xxx” aren’t looking for friends, nor are the people asking “Can someone drag me through xxx.” Dragging doesn’t help people become closer, it just makes you want to make false friendships just so you can get what you want. How I know this? I look at people online and in real life, we’re humans when we want something, there’s not limit to what we will and can do, even using others for our gain.
The Party System can’t be ‘destroyed’ too easily, and like Skarow said. There are still the other problems that arise.
There really is no ‘solution’ to this problem. An idea would be to create signs around PMU to encourage working for what you want instead of begging for it. There are already signs around PMU with words such as this, why not add more or change some of them?
hmm, well this is just coming out from my logic, but if we did get rid of it, wouldn"t that mean the end for the party system? i mean, i didn"t really know what dragging meant until i read all of this, but it looks as if you have to be in a party to actually be dragged in the first place. you can"t just get rid of it… it would mean the end of the party system… unless your a master mined and somehow get rid of it without getting rid of the party system. not sure if what i said is all totally correct, but again, this is coming out from my logic.~
[spoilerMy Thoughts on Dragging:8obsudpl]The Party System was made so that players could work together to beat a dungeon so NPCs that follow you are not needed. Every form of the word “teamwork” is included in the Party System in some way. As all of you know, destroying the supposed “Dragging System” would destroy the Party System.
Trying to add in restrictions such as immediate response times such as one floor or one minute does not work because the world runs on random probability. Too many things can happen if a restriction was to be placed. A player may have to leave right away without notice, some may be low on options, some may be near dead, and some may just be plain up front dead.
If no one has noticed, the current Party System takes into account all of this by letting players stay dead however long they wish and being able to “help” players whether they need the help or not. Restrictions would in simple terms, cause a long-term confusion effect where new players would be constantly kicked without warning and older players would get mad or ragequit from this sudden change in the system.
Simply put, split the PMU Community into which year they joined PMU and call them a generation. Most/all of us agree that the Pre-2014 community does not support dragging. You have to take into account that there are some people and the newer generation that may approve of dragging and would do everything in their power to fight for the right to be “dragged”.
Know that since the system currently is extremely free, it is also very easy to manipulate. For example, players can go through a dungeon such as Tanren Chambers and do completely nothing but wait and watch someone drag them. Everyone has to remember that there are occasions where a dungeon is so hard to defeat that multiple players are needed to succeed, maybe even doing a relay.
I understand that dragging is agreed in most of the community to be something that should be “gotten rid of” in any way/method possible, but it shouldn"t mean that regular players have to suffer the side-effects of something they do not even care about. There are other methods into convincing players into not support dragging while at the same time the players that do not care don"t have to feel the effects.
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I have three ideas on how this could be solved.
Like I said, there are signs all around PMU giving words of encouragement. Put a few signs saying that you should work for what you believe in instead of begging for it.
There is a Tutorial in PMU, why not add some influence there? A suggestion would be to implement a different type of NPCs, NPCs that would help you fight instead of fighting against you. Add a story about how teamwork is needed to defeat an enemy and it could help convince new players not to drag or be dragged.
Discourage publicly announcing to drag through a dungeon. If there were fewer people asking to be dragged or dragging, then this would never be a problem since fewer people would ask.
Although I wouldn’t agree on deleting the dragging system I would agree on doing something like making it less usable, all you see on Global is “Dragging through TC”, it could be nerfed but then again, there are some people in parties that really want to get through somewhere, and dragging helps “carry your fallen partner”
I think the dragging system is abused a lot though for the reasons up there, people are dragging just to drag for some items and everything
But removing the dragging system would also screw up a lot of things regarding the party system, and so my own thought would be to nerf it in some way, such as only being allowed to be dragged if they only had one Pokemon left, not just someone gets some level 1 out of their Assembly dies, get to the floor switch and boom goodies
I think it should be like if the leader died dragging is available, it’d make it much less abused
When you mean “closer together” you mean, manipulate people for your own gain? I guarantee you that the people advertising “Dragging through xxx” aren’t looking for friends, nor are the people asking “Can someone drag me through xxx.” Dragging doesn’t help people become closer, it just makes you want to make false friendships just so you can get what you want. How I know this? I look at people online and in real life, we’re humans when we want something, there’s not limit to what we will and can do, even using others for our gain.
Uhm hello when people ask to drag others they say /anyone/, they can chose to be careful with who they bring, bring your friends then if you do not wish to bring strangers in fear of them taking your belongings? Honestly, you can at least give people the benefit of a doubt, if they steal from you once simply don’t go with them?
False friendships? How can you get by without at least trying to be friends? Sure you’ll never know, but at least you /tried/ to be there friend, take a risk that’s life man. If you look at people like that then your view on reality must be very bleak, sure we’re all not open to trusting people but if you consider everyone to be like that then, that’s just disappointing.
And I meant with /friends/ not complete random strangers, you think your current friends are false friends? Well then you may not be open to letting people do this but others are and maybe want to give others the benefit of a doubt, before jumping the handle and believing everyone is like this.
If you truly believe everyone is manipulative then I don’t know what to tell you. Because not everyone has dubious intentions.
I’m sorry, I find this to be the silliest thing.
Gotta go to the bathroom between floors? Well you better hurry up sucker, you got 60 whole seconds before you lose all your progress. Got DC’d? Minute to win it kiddo or you’re back in Exbel. Going though a dungeon on your own pace while doing other things like chatting on skype or eating some radical french fries? Good luck.
I support the dragging system, I feel, so long as everyone is aware of what’s going on, it’s A-OK. In fact, dragging is entirely preventable. The one running the dungeon could simply stop moving, or warp out of the dungeon and leave the others to fend for themselves. A point the Anti-Draggers are ignoring is that when someone is dragging, everyone is in on it. No one is being taken advantage of, rare items are obtained in the process, everyone leaves with more than they came with and 9 times out of 10, the whole party is satisfied.
I also think you can’t remove the ability to drag without completely reconstructing PMU- and when that happens, what’s the point anymore?
The original topic is just really asinine and I can’t even believe it was made in the first place, let alone a few players even agree with it.
Whether or not person a drags person b,c, and d. Is absolutely none of your business.
Did person a do all of the work? Yes.
Did person b, c, and d, do nothing and still get a reward? Yes.
Does it matter? No.
If you honestly have a problem with the dragging, aka, party system, just get over yourself.
Thinking about deleting the whole party system in order to stop a fraction of players from getting rewards, because you feel like, ‘they didn’t earn them’. Is honesty really shallow.
There are no compromises to this the ‘dragging’ system is fine as it is.
But we’re talking about the internet, not real life. In reality you can tell by peoples actions and by the way they talk if they have a deceitful nature. However, in our little virtual world there’s plenty of fakers, jerks, and all sorts of manipulative people out there, all hiding behind an alias that they can just get rid of later, but not to digress from the topic further. This doesn’t help people become closer, period, if you all work together in unity, that’s fine, that’s what being in a party is for, to work TOGETHER not to let someone else do all the work for you. If you want something go get it yourself, easy and simple.
But we’re talking about the internet, not real life. In reality you can tell by peoples actions and by the way they talk if they have a deceitful nature. However, in our little virtual world there’s plenty of fakers, jerks, and all sorts of manipulative people out there, all hiding behind an alias that they can just get rid of later, but not to digress from the topic further. This doesn’t help people become closer, period, if you all work together in unity, that’s fine, that’s what being in a party is for, to work TOGETHER not to let someone else do all the work for you. If you want something go get it yourself, easy and simple.[/quote]
Then let me ask you. What are your ideas to change the Party System without compromising any major features of it? Do you think the staff team would commit these changes?
These people are dragging because they /want/ too though, they wouldn’t /ask/ if they didn’t want too. It’s quite simple, it’s more so their business and I do not see why that would bother you if you aren’t the one dragging? Half the people that tend to drag ask others to be dragged, if they steal an item never go with them again, simple.
Take a risk, you’ll never know if you don’t at least bother to see their intentions.
Yes working together is a key element, but still those who drag have fun bringing their friends along on TC runs, they certainly don’t mind. It all depends on the person to be quite honest, if you don’t like dragging simply don’t do it. But don’t ruin it for others that actually do not mind in the least bit of doing so.
Most of these reasons seem like personal preference and matters, something happened to them so they want it gone for others or they don’t get dragged often, so on and so on. Someone stole their item, etc.
And what if someone wanted company in getting said item for themselves? That’s what others tend to do, bring friends along because hey? They’re going anyway why not get a couple extra prizes?
Yes, parties are meant to work together, but if you don’t agree with dragging, you don’t need to participate. (I can’t stress this enough! It’s optional to stay in your party! Leave if you want to! This can be associated with many things. Just separate yourself from it and let others carry on.) Just leave the party or refuse to drag someone.
I like to work towards my rewards, but not everyone shares the same mentality I may have. Perhaps they want some help in getting their desired item / Pokemon / etc. Maybe they don’t want to even work hard for that reward. That’s okay. If someone wants to help them, let the person help them. If no one wants to help them, so be it. That person may need to reconsider his / her approach to achieving their goal.
Besides not wanting Dragging to be enabled, what alternative do you suggest? I see a majority don’t want to take away this party feature, as it is quite useful. Surely you can think of some middle ground?
First of all, I respect your idea but I consider it ridiculous for the following reasons:
1.- If you dislike the “dragging system” as you call it, do not participate! Easy right?
2.- It seems like you’re trying to manipulate and restrict our freewill, I find the “dragging system” appropiate to help other players, and it is my choice to drag or not drag them, no one is forcing me to do it. What are you planning to do if not divesting and limiting a part of my freedom?
3.- The way you speak makes me to think you never helped anyone yet you speak of teamwork, “the dragging system” is one of the mainstays of teamwork, dueto making players aware of how hard it is to complete some dungeons such as TC (but not the only one), they will work togheter to complete it by switching turns when someone faints and this requires to being dragged.
4.- Do you need challenge? I challenge you to delete your actual account and start from 0, you’ll appreciate how difficult is the game for new players.
5.- Again, you speak of teamwork, but I find it selfish from your part, seriously, if you dislike this system, do not be a part of it and don’t let other players drag you because it would be hypocritical of you.
Anyway, I really don"t see a need to remove/fix it.
It"s up to the carrier themselves if they want to or not.
Even if the carrier doesn"t want to drag the others along, what"s stopping them from leaving the run?