I came up with this idea earlier and tweaked it a little. A little warning, this involves religion, spiritual, and learning!
In recent times, modern society has been evolving. We all know this. But…what don’t we know?
The government has always been prone to hiding the truth from people. Why? People can’t handle the truth. The truth that our planet will be gone…all of it.
The signs have always been there. The war, signs of it. Only the believers and the gifted have seen it. Why haven’t others? Simple, their souls are not ready for it. They are not ready. They have more evolution necessary before going up “the ladder”.
The Eternal War has always existed, before time or space existed. Before science, religion, magic, any of it came along. Before Earth was created, Heaven and Hell have always been there despite human beliefs. Humans did not “create” these locations by “believing”, but however had kept them intact by believing.
Some of us can see it. We are here. We exist, despite the lies people have fed to one another. The false sense of security; there is no truth behind it. We chose this role, as long as it has existed path of destiny. There is no changing what you are; you’ve always wanted to be this. We always wanted to be this.
You are here. You exist. You are one of us.
You have had the choice. You have chosen. You are built, destroyed, hurt, and salvaged from this world and now, you will fulfill the role you have chose.
[b]Our story begins in modern times. Of course, this story has existed for as long as the other dimensions had linked their DNA.
Lucifer, Erebus, Hades, Set, Loki, Anubis, Styx and Cerberus are in control of the “evil” or “chaos” faction as viewed by humans. They run the Underworld, the realm meant for demons, and Cerberus is the loyal companion three - headed companion that watches over the Underworld and realm for demons. Some creatures part of this faction exist on Earth. They are hidden by most people, but can travel through a connection of portals, through such objects as mirrors. Many like to hide deep within the Earth in a location in which humans cannot find. Creatures that represent the “chaos” faction are such things as Oni, Basilisks, Chimeras, Centaurs, Hydra, and Golem, some dragons, and Acheri to name a few. Some exist on Earth’s surface such as what humans may refer to as "Jersey Devil†and even some Sirens and Hydras exist on Earth’s surface. Medusa and Gorgons are included as well in this faction.
Amaterasu, Nyx, Hyperion, Themis, Zeus, and Hera all control the “good”, “justice”, or “law” faction. They govern light, happiness, and the realm of Heaven. There are also creatures from this faction that exist on Earth. These creatures prefer high locations, far from human’s eyes. These creatures are sometimes known as Griffins, some Dragons, Unicorns, Pegasus, and many more. Some creatures thrive on Earth, such as the Sphinx that exists within sand, or Mermaids that exist only in secluded islands or in the clearest of waters.
The neutral faction or “human†faction is not controlled. They are what appears to be “regular humans†blending in on Earth. They have physical human bodies, but may appear different in the form of their energy or soul. So many be gifted and see higher frequencies. Some of aware of their gift and use it to see others.
The last faction is the faction that cannot be joined. It only has five members, the God of War himself, Ares. It also has all four Horsemen of the Apocalypse, Famine, Pestilence, War, and Death. The last member is Death or the Grim Reaper.
Ares has written in the stars the ending of the war, but only he knows it. No one is sure of the path of destiny the war has aside from Ares. Ares is neutral as long as the war ends as to how he had chosen it to end.
The war is upon us…are you ready?[/b]
Sins:
Description: Sins only manifest in Hell or the Underworld. They are free to roam the Underworld and have a say in what happens. They often are commanders for demons, though they cannot enter Earth"s atmosphere. They can travel through a strain of mirrors in Earth, but cannot manifest there otherwise. Most Sins were recruited when they were still alive as they sold their soul to Lucifer in exchange for power.
Side: Chaos
Can Travel These Realms: Only Hell or the Underworld. They can enter Heaven for a debate or mission.
Weapon Choices: They can use any.
Magic / Kinetics: Magic
Magic Choice: Black Magic
Side Abilities: They can use telepathy and travel through mirrors on Earth. They visit humans in nightmares.
Special Ability: They can change appearance and species at will while in Hell / Underworld.
Demons:
Description: Demons make up a majority of the Underworld. They are souls that had preformed misdeeds in their life before. They are free to travel between Earth and in permitted areas of the Underworld. They have no say in what happens in the Underworld, but have freedom on Earth as long as they complete their assigned mission. They can manifest on Earth in the form of a “physical shell” or a human body. They have “true forms” that can be deadly and can be a single soul or take on the form of a horrific monster. They may have their attacks canceled out by an angel.
Side: Neutral, they can choose either side. Many prefer to be on Chaos.
Can Travel These Realms: Earth, and the Underworld. They may enter Heaven under circumstances.
Weapon Choices: They can use any.
Magic / Kinetics: Magic
Magic: Black Magic
Side Abilities: They can use telepathy, call upon the “Darkness” Wrath", and use the Chaos" monster faction.
Special Ability: They can “break” their physical shells and become a horrific monster and bring about an end.
Virtues:
Description: Virtues can manifest only in Heaven. They are free to travel through Heaven and have permission to do as they choose. They are leaders for angels, and ask them to preform missions and tasks for them since they cannot enter Earth or its atmosphere. Many Virtues were people who did amazingly humble good deeds in their life and were rewarded. In Heaven, they are gifted by the Gods with many powers.
Side: Law
Realms They Can Travel: Heaven and Hell under circumstances.
Weapon Choices: They can use any.
Magic / Kinetics: Magic
Magic Choice: Holy / White Magic
Side Abilities: They can use empathy, may fly with their wings, and can heal. They visit humans in dreams.
Special Ability: They may change their appearance and being at will.
Angels:
Description:Heaven is filled with angels. They are souls that were granted entry to Heaven for their noble deeds in their lifetime. They are not bound by Heaven as they can travel to Earth. They do not have much permission in Heaven until proven otherwise or rewarded. They can manifest on Earth in the form of a regular human or physical shell. In their true form they become a golden energy of Light and can cancel out a demon"s attack, rapidly heal, and sometimes resurrect those who died only recently.
Side: They are neutral, they can pick either. They are more likely to be Law.
Realms They Can Travel: Earth, certain parts of Heaven. Under circumstances, they can enter Hell.
Weapon Choices: They can use any.
Magic / Kinetics: Magic
Magic Choice: Holy / White Magic
Side Abilities: Empathy, use their wings, heal or use “Light"s Guardian”. Can ally with Law"s monster faction.
Special Ability: Break their physical shells and become a being of light to cancel out a demon"s wrath.
Super Psychics:
Description: Super Psychics began appearing in modern times around China but eventually expanded. They are regular human beings that are in tune with their spiritual side. They have trained themselves or are born with a more active “psychic gland” than other humans. They have endless abilities that are still being discovered. They have one natural Kinesis but can take on as many as they choose, though most can only learn close to five. Super Psychics can be classed as “Guardians”, or “Visionaries”.
Side: Neutral, they can choose either side of the war.
Realms They Can Travel: Earth, the fourth dimension, and the Astral Planes.
Weapon Choices: They can use any, but generally like smaller weapons / easier to use.
Magic / Kinetics: Kinetics
Kinetic Choice: Unlimited, many use Telekinesis.
Side Abilities:Brief Invisibility, levitation and Astral Projection.
Special Ability: They have none aside from seeing all other races.
Espers:
Description: Espers are a completely different being that is still unknown but takes the body of a regular being. Espers are born with their ability, but can better themselves through training but cannot learn different abilities. Many Espers are aware of what they are, and are considered the “most neutral” of all races. It is said that Espers have the most unique energy levels and some even have “true forms”.
Side: Neutral, can choose or remain neutral.
Realms They Can Travel: Astral Planes, Earth, and the fourth dimension.
Weapon Choices: They can use any, many choose to use spears or lances.
Magic / Kinetics: Kinetics.
Kinetics Choice: They are born with two natural Kinetics, but cannot learn anymore.
Side Abilities: Empathy, Telepathy, and Clairvoyance.
Special Ability: Seeing all races and Marksmanship, the ability to throw Energy bolts from one"s eyes.
Therians:
Description: Therians are humans with the soul fragments of an animal. They are in tune with their spirit animal in specific. Because of this they can summon their “inner spirit animal” strength and take the form of that creature. They are generally similar to Shapeshifters in this matter. They can turn into ( or bear the characteristics) of different animals such as lions, tigers, bears, etc. They can be anything besides a wolf.
Side: Neutral, they can choose any side.
Realm They Can Travel: Astral Planes, Earth, and the fourth dimension.
Weapon Choice: They can use any. They prefer to use their own strength or heavy weaponry.
Magic / Kinetics: Some can learn Kinetics, usually only one.
Kinetic Choice: Many choose to learn Telekinesis, but there is no limit.
Side Abilities: Zoopathy and Clairaudience.
Special Ability: Transforming into their spirit animal.
Wolf Therians:
Description: Wolf Therians are strictly Therians with the soul fragment of a wolf. They are often known as “Lycans” or “Werewolves” by humans. They are different from other Therians because they can only summon their true form during the night on a full moon once a month. However, during the full moon event, they get many advantages. They are generally the strongest of all classes.
Side: Neutral, they can pick either side.
Realms They Can Travel: Earth, Astral Planes, and the fourth dimension.
Weapon Choice: They can use any, but prefer Heavy weaponry or their own strength.
Magic / Kinetics: They can learn one Kinetic, usually the one they are born with.
Kinetic Choice: Usually Umbrakinesis or the Kinesis of the moon. They can learn any.
Side Abilities: Zoopathy and they can see in darkness.
Special Ability: Wolf Form, causing them to be immortal for a period of time. They do not hunt.
Vampires:
Description: Vampires are more human than anything. Like legends that they are related to bats, this is not true at all. Vampires do not feel a blood lust, but do have cravings that can they can “feed” off of a person just as simply as walking by them. They are more active at night and feel fatigued in daytime, but are not “burned” by sunlight.
Side: Neutral, they do can choose either side.
Realms They Can Travel: Astral Planes, Earth, the fourth dimension.
Weapon Choice: None, they prefer fast and nimble weaponry.
Kinetics / Magic: Kinetics
Kinetic Choice: None in specific, they can learn up to three.
Side Abilities: Telepathy, and amazing Invisibility, many have Clairaudience.
Special Ability: They can entirely cloak themselves in darkness.
Witches / Magicians:
Description: Witches and Magicians are the only race aside from Priests and Alchemists that can use magic on Earth. They are descendants from Witches and Magicians of the past with natural abilities to use MOST forms of magic discluding White or Holy Magic. Witches and Magicians are said to literally have magic flowing through their blood.They have an amazing force of willpower which allows them to change the weather or slow the passage of time without noticing it. They have the unusual ability to travel through leygates, or the imagination symmetrical lines that array the world, allowing them to transport themselves anywhere.
Side: Neutral, they can choose either side.
Realms That They Can Travel: Astral Planes, Earth, the fourth dimension.
Weapon Choice:Any, they like to use creative weapon choices.
Kinetics / Magic: Magic
Magic Choice: All except White or Holy Magic.
Side Abilities: Telepathy, Precognition, Levitation, and oddly, Agropathy.
Special Ability: They can travel through leygates to anywhere they want on the planet.
Alchemists / Priests:
Description: Alchemists and Priests are naturally “Healers” or “Visionaries”. They can hidden attributes on a person, looking into their souls and energies and can see energy and the wings on a Super Psychic. They can create antidotes to help a person with any ailment and communicate with the long deceased. Many have the blood of past Healers, and have the strange ability to ressurect a person if they died within the past hour or so.
Side: Neutral, they can join either side of the war.
Realms That They Can Travel: Earth, Astral Planes, and the fourth dimension.
Weapon Choice: They can use any, but prefer practical weaponry.
Magic / Kinetics: Magic
Magic Choice: Holy Magic
Side Abilities: Telepathy, Agropathy, Levitation, Mediumship, and Syncropathy.
Special Ability: Ressurect a recently dead person.
Timesplitters:
Description: Timesplitters are regular humans that can do anything with time. They can tell the future, the past, receive information through objects, and can use Chronokinesis without separating from their body. They are simply known as “Time travelers” by humans because that is what they are.
Side: Neutral, they can choose either side of the war.
Realms They Can Travel: Astral Planes, Earth, the fourth dimension.
Weapon Choice: None in specific, they can use any.
Magic / Kinetics: Kinetics
Kinetic Choice: Chronokinesis, they can learn one more other kinesis.
Side Abilities: Teleportation, Chronopathy, Postcognition, Precognition, Psychometry, and Syncropathy.
Special Ability: None
Aliens:
Description: Extra-terrestrials or “Aliens” have only recently joined the war. They recently landed on Earth in the past hundred years or so. They have learned from humans, disguising themselves among humankind. They study humans and their behaviors, along with many other species on Earth.
Side: Neutral, they can join either side of the war.
Realms That They Can Travel: Earth, Astral Planes, and the fourth dimension.
Weapon Choice: Any, but they prefer energy weapons.
Magic / Kinetics: Kinetics
Kinetic Choice: None in specific, they can learn up to four.
Side Abilities: Telepathy, empathy, Marksmanship, and Synesopathy.
Special Ability: None
Questions about this RP? I know stuff is hard to understand, so sorry. PM me if you have questions!
ESP, Special Powers and Kinesis Listing can be found here: Psychokinesis | PsiWiki | Fandom
The Monsters you might face can be found here: Lists of legendary creatures - Wikipedia
Sign up Form:
[b]Full Name:[/b]
[b]Nickname(s):[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Birthday:[/b]
[b]Zodiac Sign:[/b]
[b]Race (you may make your own):[/b]
[b]Class (Lancer, Warrior, Healer, Mage, etc):[/b]
[b]Weapon:[/b]
[b]Side (Either Chaos or Law):[/b]
[b]Animal (Therians Only):[/b]
[b]True Form (Demons only):[/b]
[b]Overall Special Ability (check above):[/b]
[b]Kinetic Choices:[/b]
[b]Special Abilities (you can change this to how you want it to fit your character!):[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Likes:[/b]
[b]Dislikes:[/b]
[b]Biography/History:[/b]
[b]Other:[/b]
[b]Rules
*Please refrain from any form of ‘‘godmod’’. (No Gary - Oaks or Mary - Sues!)
*Do not use any vulgar language and do not speak rudely to another.
*The word “Hell” can be used in this RP when talking about the location, otherwise we have a problem.
*If you curse, I’ll let you slide unless it becomes an issue.
*Respect all fellow Roleplays and all of their users. In other words; simply do not troll.
*Criticism is allowed; refrain from being harsh.
*Please keep it PG-13 at the most.
*Relationships are allowed, they are not recommended.
- Violence/Gore is allowed; keep it at an extent though people, please!
*Abide by all the rules that are generally posted on the PMU Site.
*Enjoy yourself!
*To inform that you read or skimmed the rule, tell me how awesome this RP sounds on a scale 1 to 10.[/b]
Cast List -
ScalesTheLugia - Inferno - Male - Demon - Neutral - None - Pyrokinesis
ScalesTheLugia - Frost - Male - Demon - Neutral - None - Cryokinesis
Agunimon - Archer G. Torix - Male - Assassin - Therian (Lion) - Neither - Daggers
Zepherus - Xan - Male - Angel - Mage - Chaos - Holy Lance
Cynder - Kairi Aurora Williams - Female - Timesplitter - Healer - Law - Butcher"s Knife
Cynder - Justin Williams - Male - Esper - Lancer / Dragoon - Law - Spear / Lance
Cynder - Emilio Richard Leroy - Male - Demon - Mercenary - Chaos - Dual Katanas
Cynder - Marina Gracidea Winters - Female - Esper - Fighter - Chaos - Gauntlets
Luli - Angela Kuran - Female - Priestess/Alchemist - Offensive Healer - Law - Golden Emerald Rod
Cynder - Neo - Assumed Female - Alien - Gunner - Neutral - A Plasma Pistol
Cynder - Nicholas Matthew Torrel - Male - Super Psychic - Warrior - Undecided - Steel Sword
Pokefriends - Kemerd Gamni Chrono - Male - Human - Timesplitter - Law - Dual Bladed Swords
Supervoishi2 - Alex Drake - Male - Demigod - Master Swordsman - Law - Hidden Blade / L. Swords
Once you get accepted, come here to post!