I’m making this topic to talk about high level dungeons, training and the like. @Netami Is the one who Initially brought It up so this Is mostly on his behalf. As known heavily, he currently has the most level 100s In PMU therefore his opinions about training are superior /s ( sorta ). He expressed how he felt tired of doing the same dungeons all the time, and that things were basically getting stale. Netami specifically mentioned Starlit Lagoon, Mysterious Jungle, Dragon’s Descent and occasionally Dynamo Sands. I’m more often than not training alongside him, so I’ve had room to feel the same way.
Now, you epic gamer, you’re probably thinking, “there’s more late/end game dungeons than those 4, you absolute disgrace of a PMU player”. Yes that’s true, but those are the ones we end up running the most, as we ( and most people tbh ) have deemed them the best for training. “What’s wrong with the others”? Let me explain, using Mt. Moon as a reference.
Before Mt. Moon got revamped, you could see people hosting training runs there all the time. Although I rarely trained there, I ran It A LOT, and Netami had a lot of good things to say about It. Some of his words I’m pretty sure, we had this convo a while ago were that you were guaranteed to get more than one level there In the 90s–because spoiler alert you won’t get more than 1 level If you’re 90+, unless you have honey and/or get lucky with Monster Houses usually. It was definitely hard, but It also gave amazing experience at the same time, which Is the exact thing you want to see In a dungeon training wise, so that It doesn’t feel like training was “easy” and that fighting the rough enemies paid off. So the problem here Is lack of actual hard dungeons that give exp like that. Dynamo, DDD and to an extent DD Itself are basically all we have In that era. The other “end game” dungeons are good for training but that’s because that’s all we really have. Starlit, MJ, IV, Iceberg Adrift, these dungeons, they are dungeons Pokemon In 60s can do, specifically If you’re bringing all of your boosting Items and whatnot. Honorable mentions are Voltaic Rainforest which personally I don’t think Is great past high 70s. The fact we haven’t been getting very high level dungeons at all recently Is part of the Issue. I know that Ash Forest and Ashen Graveyard are dungeons we got this year that are fairly high especially for Exbel, except they’re not good for training at all. You’ll probably have a much better time training In any of the aforementioned dungeons than there.
And I kind of think that this Is less two people maybe being biased and more something that should really be worked on In the future, as at some point training Is the main or only thing of Interest that you can do, If you’re not someone who does things like contribute via making sprites or other things. And most of the playerbase consists of end game players anyway. People complain that “we need more Skylift alternatives”, but the thing with low level training Is that It goes by much quicker than high level training, so you have more selections of dungeons In my onion. If you’re high leveled It’s pick the dungeon that’s best for your type and keep doing It until you get to 100, or maybe go to that other good training dungeon, but In the end there’s only a few so you’re doing the same ones until you get to 100 anyway, and It can get old fast.
That’s all I could think of saying. He really wants his voice heard about this because again, he has the most 100s, you better believe It gets dull sometimes when there’s no diversity. He especially has been feeling this way recently, so I thought now was a good time I get this post out. My opinion may suck but I just said what I felt.