Andy himself.
[throws hands up in resignation]
GIANT WALL OF TEXT.
THERE IS A TLDR AT THE END, BUT IF YOU PLAN ON REPLYING:
PLEASE READ THE WHOLE POST. THANK YOU.
I"ve been meaning to post on this thread for a while too. After pouring through all of the replies for a solid 15+ minutes, I think I"m ready to take my stance here. (I think that"s enough time, although, I"m still browsing over posts so I can quote them.)
As much as a ton of people, even me, love to say “just ignore person/group x”, not everyone can ignore people and conversations easily. Yes, tolerance is something you build up from experience, but it"s not solving that ridiculous argument on global right now.
Considering how many people criticize the community for always initiating flame wars on global, etc., I don"t think we ignore these things very well. There"s always someone trying to act as the mod when no Staff are there, there"s someone criticizing someone for “mini-modding”, then it just draws the attention of so many people that it might as well be spam in the global chat because it"s going far too fast for anyone to read or comprehend.
(I went through some previous topics to find some snippets of posts.)
Not to mention, there are others who also support being able to ignore people because they"re causing too much of a ruckus on global / etc.
Okay now…
Firstly, yes, there are chat channels, but everyone can see global. It"s not like I can move my location and block it out. No matter where I am, or if I even want to see it, I"m still gonna see what"s being posted.
Now, about conflicting with multiplayer aspects…
If the ignore function “conflicts with multiplayer aspects”, why then is it a feature in tons of MMOs? Why?
Because it"s useful. It improves player experience by giving the user an option to not deal with troublemakers.
And lastly regarding “seals any hope of future repentance/repairs”… If someone"s been bugging you enough to ignore them, I don"t think you"re going to be interacting with them in the near future. Besides this, surely there are other ways to reach you! The ignored person could contact you through other sites if need be, get a mutual friend to relay a message, etc.
/hug, the emoticons, /me… And those weren"t a waste of time? Here"s a command that is beneficial to preventing the escalation of future flame wars and arguments on global, ignoring someone harassing you via PMs, setting aside that annoying spammer who probably has an inappropriate username, etc.
Besides, how long it"ll take for something to be coded should be something we"re the least concerned about. It"s not for us to judge or worry about. They"re programmers / coders / scripters (whatever) for a reason. They"re here to improve and work for the game. Let those who need to code this decide for themselves.
??? I don"t understand? You"re saying that they"re not always online or vigilant, but the command useless because they regularly go online?
Hypothetically speaking: What if there was no moderator figure online? Waiting on a reply in the Report Users forum is probably going to take a little while. In that period of time, god knows what could have happened in game.
The /ignore command would allow users to separate themselves from whatever argument is going on without the need of a moderator to intervene. Sure, moderators are still necessary to “keep the peace”, but being able to actually ignore a user would provide some peace and quiet - a temporary solution until the problem gets dealt with.
… Okay. First of all, an /ignore command would improve your gaming experience if anything. You don"t need to get involved with those with ill intentions or any heated global arguments.
(I don"t understand what you"re trying to get at or where you came from for this second part.)
Secondly, where did you get the assumption that this command was going to be used to ignore everyone? Not only does it sound like a pain to type /ignore usernamehere for EVERYONE, but why would a new player ignore everyone in the first place? If a person isn"t causing any trouble, why instantly ignore them???
Besides, we can"t force a new player to play the game a certain way. Let them decide who they want to ignore, whether it be everyone or no one at all.
Of course, but not everyone changes quickly. Besides, there could be an /unignore command if you happen to change you rmind, as shadowlucario previously mentioned.
If we’re worrying about the /ignore command being used against Staff. I’m sure there’s a way to prevent that from happening.
… And about the post from Andy. I can’t seem to find it. Perhaps it got erased in the Forums rollback? I’ll keep an eye out for it and post again if I do find it.
[hr][/hr]
TLDR (Congrats, you made it!) Here are some of the big points, but not everything I’ve talked about.
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Will probably prevent flame wars / global arguments from escalating by limiting the number of participating users. (Assuming people will use this command to ignore those arguing so they themselves won’t get involved.)
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Prevents PM / local harass / spam.
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Provides a temporary solution (a moment of peace and quiet) while waiting on a Moderator figure to take over.
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Improves player experience by giving them an option to ignore troublemakers and not get involved with any chaotic arguments.
Wow,I came back to all this, lol.
Well, the chat box at the current moment is movable, if there is a flame war, or you just need to take a breather, you can always move that out of the way.
Every single person who’s argued against this suggestion has given the dumbest, most irrational, nonsensical, inane, counterintuitive crap-reasons I’ve ever seen in my life.
because people with their heads screwed on right have already figured out that it’s important for the player experience.
Why don’t you quit with the attacks? It makes you much more unconvincing and malicious.
I SAID I WAS ALL FOR THE IGNORE COMMAND
But MegaClaw failed to provide sufficient enough reasoning, and handled the suggestion immaturely.
When u type like hum, example : /ignore ArtMax
Think what would happen if staff took every superficial suggestion and implemented it into the game, it’d be DISASTROUS. If MegaClaw had provided a little more than 5 lines of texts, and elaborated how it’d benefit PMU, I’d be all for it, but he didn’t, so people should deal with it as if they’re staff. What I mean by deal with it as if they’re staff is maturely explain and give counter-reasons against the suggestion to see if the suggester can provide adequate amount of reason with the suggestion. It’s a debate, per se.
When u type like hum, example : /ignore ArtMax
Think what would happen if staff took every superficial suggestion and implemented it into the game, it’d be DISASTROUS. If MegaClaw had provided a little more than 5 lines of texts, and elaborated how it’d benefit PMU, I’d be all for it, but he didn’t, so people should deal with it as if they’re staff. What I mean by deal with it as if they’re staff is maturely explain and give counter-reasons against the suggestion to see if the suggester can provide adequate amount of reason with the suggestion. It’s a debate, per se.
[b]You want me to elaborate and explain how it could benefit PMU?
Alrigth then.[/b]
[b]
As you can see in that post, Gastore was having trouble with this Pikaboypro, he was discussing aparently the feature of throwing items, Gastore told him that throwing items should be already in PMU (yea man hes so rigth, its been like 5 years there), after a while Pikaboynoob said that the feature was there, Gastore then called him stupid, (wich is true btwhumwherewasi?) after that, pikathing said that if he called him stupid again he would stab him, then Flare joined the battle, then they started discussing bla bla bla, anyway, the point is Gastore got muted because he was figthing Pikaboypro.
If Gastore had a /ignore command now, he could easily not getting muted by Flare and not even starting this. [/b]
Whilst this is a good suggestion, the way it has been handled isn"t the best. Firstly, when suggesting an ignore command - there was no need to bring the player"s name of whom you want to ignore into it. That could easily start a flame war, in which we do not want. Secondly, insulting player"s whilst suggesting a command is not going to help the case in any way.
To prevent any future arguments happening in this thread, I"m going to go ahead and lock it.
[Thank you for the suggestion, though.]