M.G.E.I. stands for MiniGame Event Ideas. I understand staff is busy with PMU 8 and this is the least of their worries but no one has suggested it so why not eh? Plus, this would add fresh ideas to the PMU world and they could be the next popular events.
view all pictures here
the 1st image is from this event.
- you adjust your power level to try to get the most points. if you go over or under, you get no points. round 2, the points are doubled
the 2nd is from here
- your goal is to be the last one on the carpet. the carpet eaters move above eating part of the carpet. more are added as time goes on. the ate parts regen behind the eater’s trail
the 3rd is from here
- escort your 10 goombas to the finish while trying to keep as many as possible. your out if you have zero goombas
the 4th is from here
- be the quickest to match the picture on top with the choice on the bottom. bottom choices are shuffled each time the event is played (not each round)
the 5th is from here
- gutair hero setup. hit the notes on the target pic in the top screen for a bonus point while hitting it on the blue box gives only 1
the 6th is from here
- once everyone picks a flower, everyone waters it. those who get a “bad flower” are out. those who get a good flower move on to next round. the choices picked are removed. the event goes on should the next round get all good flowers
the 7th is from no video for Truckin and Cluckin
- grab a chicken and hold on to it as long as you can for 5 points each second. new chickens spawn. golden chickens appear towards the end and give golden eggs that are doubled but dont last as long
the 8th is from here
- each player starts out with same amount. goal is to have the most spaces claimed, or “colored”. others can color over your spots
the 9th is from no video for Pachinko Wizard
- one spiny shell is dropped after everyone has claimed a spot. game of chance as the shell bounces around. the circles on the black long bars (top left pic), moves back and fourth. if hit, your out and the selection slots decrease by one. if shell should miss but land in your box, it rolls to you
the 10th is from here
- your goal is to fill up the container as close to 100 as possible. the containers filling view is hidden as the meter gets closer. you then hope to get as close to the goal of 100 as possible. scoring is based on how close you are to the goal. those who goal over are towards last
the 11th is from here
- chance game. pick a shell and hope for the most. choices revealed after everyone selected. additonal shells added each round
the 12th is from here
- watch the video instead
the 13th is from no video for Bom-omb Aplomb
- bombs drop from the sky and land in different players bins. you have to quickly clear them out or your out. last one standing wins
the 14th is from no video for Match Faker
- like the 5th except the selection choices are turned over like a memory match game where you have to memorize the locations and then make best guess. wrong selected choices are faded out. previous round choices remain face up so they cant be used again
the 15th is from no video for Sky’d and Seek
- flying goombas and flying koopas head into the cloud. you are to memorize how many actually are in the cloud. some of them fly out of the cloud to the left. at the end you are to try and get the number right for that group
the 16th is from here, Grid Is Good. I have no picture
the no video for minigame name does not count the “all minigames videos” as those have everything and not just the specific game in general that the suggestion is about