Mega Damage in PMD Sky

There are many ways to boost and multiply damage in PMD Sky. I thought to myself, “Using the damage formula, what’s the most damage you can ever do in this game?”

After thinking of the many ways to stack together multipliers in a single attack, I decided the most damage would come out of staging a Charizard using Blast Burn on a Paras.

As the one ultimate attack to factor in every aspect of the game’s damage formula, I made sure to take into account every detail…

The charizard I trained, I nicknamed Roy (because Roy h4z t3h ph1r3!!1!!1)
The paras was to be a random unsuspecting paras found in Apple Woods.

~Roy was raised to level 100.
~Roy’s SpAtk was raised to 255, the maximum for a stat in the game.
~The swap items that raised SpAtk (Char-Fang, Charme-Fang, Chariz-Fang, Fire Heart, Charme-Crest, Chariz-Seal, ~Fire Dust, Sky Dust, and Red Silk) were all gathered, raising Roy’s SpAtk to 60 points above the max (total 315).
~Roy’s Blast Burn was boosted by many, many Ginsengs, bringing it up to the maximum of Blast Burn+99.
~Roy was made to learn the IQ skill Erratic Player, which would increase the damage done by super-effective hits.
~Roy was made to continue walking about Apple Woods until it HP dropped down to critical due to hunger. At this point, Blaze would be activated.
~Lockon specs were equipped, and 10 Doom Seeds were thrown at the paras, dropping target down to level 1.
~With Lockon Specs equipped, a Vile Seed was thrown at the paras, which dropped its SpDef to the lowest stat stage possible.
~Roy was made to eat a Violent Seed, increasing its SpAtk to the highest stat stage possible.
~A Sunny Orb was used, to boost the power of Fire attacks.
~An All-Hit Orb was used, to make sure the hit was critical.
~Roy was then made to hold a Space Globe, which boosted the power of moves in general.

When the attack was made, there were also the factors of STAB, Fire’s super-effective against Grass, Fire’s second super-effective against Bug, Paras’s Dry Skin, as well as the strange and game-breaking fact that Blast Burn automatically doubles its own damage.

The result?

34959 damage; I couldn’t even read the whole number when it appeared above paras’s head! :lol:

LOL! THAT’S A LOT OF DAMAGE! EPIC WORK, SPRINKO :lol:!

It’s over 9000!

Just wow, didn’t imagine so many number is a single hit.
That paras was beyond nuked. o.o

It needs a new term.
Maybe space nuked?

That Paras got PWNZORED XD :lol:

o____O;

Sprinko, I must commend you for going above and beyond with Pokemon Mystery Dungeon. I don’t think it’s possible to stretch the limits as far as you have…if there is, I’d like to see someone give it a go. ;P All I want to know is how you got the idea and patience for this kind of thing? Impressive, very impressive. xD

That poor paras though…that 34959 damage is certainly going to leave a mark tomorrow… ;)

It happened me too . I had 25708 damage! :o

Wow Sprinko. Just wow…You really have outdone yourself…Mr. PMD: Sky addict. X3

Lol I don’t have the patience to even recruit all the legendaries, never mind this, Your determination is pretty admirable xD

I tried to recruit Kyogre twice and got fed up, It didn’t like my Swampert :?