The stat boosting topic is really aggravating me at this point. My topic is about no items in a new arena. Ive talk to so many old players about this, I always ask why do you not come on PMU anymore? They are like its mostly school, but they also state that when they come on to pmu its boring because the arena that they much loved is now poisoned by the fact that so many people are overwhelming themselves with items. I made this topic because me and several other people want to have an old feeling of good battles. Again i dont see how this topic can cause any negativity whats so ever.
If they only came to PMU for the arena, where PvP is already a laughable joke of what it was years ago ( Ahh PMU6, such fond memories) they really, really need to reevaluate what the game is offering.
But that is beside the point. Everything I said before is true, you just don’t wish to counter it and only want to say we are going " off topic ". A new arena would end up empty just like the tanren based one. I don’t see a reason for staff to waste what little resources they have left to creating a map that will just end up being a ghost town once the novelty wears off.
And for the record, I already said I agreed with items being allowed in that fully change the way a fight works as stupid, but… that’s just how the grassroot arena is. Instead of a whole new arena that would need to be made, perhaps ask for them to just bar items from being allowed in. ( Example, just globes, gems, plates and family items )
I don’t understand why you keep saying we’re going “off-topic”, stat boosts are definitely broken.
What’s the whole point of making a new arena? It’ll just be ignored like Tanren Arena. There’s also no reason to even participate in the competitive side of PMU if you don’t want items to be used. Do you even participate in the competitive side of Pokemon? Items are a huge part of the competitive scene. Certain Pokemon have to rely on items to win and you want to make it “fair” by taking those items away from them?
tl;dr version: Stat boosts are broken, new arena will be ignored, items are a huge part in the competitive scene, and certain Pokemon need items
Kendel, you’re not making any sense here. You’re pretty much saying everyone sucks if the opponent has maxed out stats when they were already in the arena with max stats.
Stat boosts can be removed by a quick and simple Haze/Clear Smog,
I’ve never heard of a Pokemon that required items to fight as effectively as others. Movesets are key in my opinion. So long as you have the right moveset, you’ll be able to take on any opponent.
I think the problem with the Tanren arena is that it is rather far away. The one in Exbel is commonly used because it’s in Town. If a new arena with no items was to be created, I would suggest for it to be put in Grassroot Town.
I said you are going off topic because you are lol? Why are you guys acting that way. If i wanted to talk about how stat boosts are broken i would,But for now i am on the topic of No Items. Please do not make this into a war that you cannot finish, Thank You.
You also stated that a new arena would end up “Empty” Thats why i said the arena can be put in exbel. Where it would actually be put to use. And again tuoko, A no item arena has no place of taking away the regular arena. This arena would just be there to be used by people who dont want to have battles without everyone using a whole bunch of items. You can still use your regular old item arena lol… Also i dont think you noticed that many old arena players love the idea of a no item use arena, So i dont think you understand that not everyone likes items.
Hmm. I see people have been taking this quite seriously. Well, what I think is:
If the arena is made, it won’t harm people that don’t approve it. If it’s going to be ignored like Tanren’s, why worry about it? Some players prefer itemless fights, and this new arena would help them without bringing a bad effect to the players that don’t. If there are pokémon that depend that much on items, use the old arena. No need to start a war over such a harmless suggestion that shouldn’t affect the players in any bad way.
Yeah, stat boosts also make battles unfair, but that’s not a real reason to stop the itemless arena from being made. First, they take a move slot from the user. Second, why should their existence stop this opportunity to make battles at least a little more fair? Also, immunities, movement speed and stat boosts without the use of a move can be a lot more useful than a move that can boost your stats.
I probably won’t respond anymore in this topic, since I don’t want to get caught up in the pointless flame war it’s becoming, but at least consider how harmless this new arena would be to the players that aren’t interested by the idea.
Seriously, why does my name pop up in every flame war thread…
Anyway from what i skimmed through, this thread is mainly about people agreeing to a no items arena in Archford but also admitting that items arent that broken, and Mico+gang denying it.
Its amusing to read and all but since everyone is agreeing to a no items arena in Archford i dont see the need for a flame war.
My view: Make everything more OP! Whether or not something is broken is relative, as long as everything is on the same level of OPness then at the same time nothing will be OP.
You say everyone wants an arena in archford alex when that is not true at all. Mostly everyone who commented on this topic stated that if an arena in archford was made no one would go to it because its far away. Also I never said that items where broken too, I have no hate towards items whatsoever. I just want something different in the competitive battle side of PMU.
Sorry to see that things are going a little off topic here Mico… Anyway, if you want my opinion, I think you have a good idea, but it needs a few tweaks in order for it to work. First off, the PvP aspect of PMU isn’t that popular to begin with. If we were to add another arena in Exbel, there would be a split in the amount of people you can battle when you go to either arena. There will be people, like you, who favor the no items rule or haven’t been searching for “game breaking” items in one arena, and then there will be players that have spent almost all their time collecting those items for the sole purpose of competitive battling in the other arena. Now, I know you said no to relocating the new arena to another region, but why not just set a no item rule for the one in Exbel and move the one without item restrictions to somewhere like Archford? The reason I think this “might” work out is because players who spend time collecting items will travel to a higher lvl region to battle each other (which shouldn’t be a problem for them), while all the lower lvl players and those who don’t want to battle with items just go to the one in Exbel. Since Grassroot Town is highly populated compared to other regions, we’ll be encouraging the older style of playing but still have a place for high lvl players with their rare/powerful items to go to. Of course, there are some problems with this proposal, I’m sure, but we can address that in a bit.
The other problem I see is that by removing items, we’ll be forced to face a new game breaking trope, like the stat boosts that everyone seems to be worried about. In general, no matter how many things we try to remove to make our competitive battling more balanced and fun to engage in, we will always face something that is too powerful or overplayed. I do understand, however, that this addition of items has made many players quit PMU and caused a lot of problems for those who still have hope for PvP. Overall, I support the decision to change this aspect of PMU, but I don’t think that this is the only thing we’ll have to look at in order to make the arena a better experience for our community.
Hello fellow PMU friends!
This topic has caught my eye for quite some time now. I also agree that the introduction of new items (globes, dusts, silks, plates, family items, gems and etc) has had a great impact on the existing arena in Exbel. But I must admit that I am somewhat disappointed in how the discussion turned out to be (which seems a little aggressive at this point). However, I took the liberty too look into things and was able to create such an arena because I personally really liked the idea. A bit surprised that it didn’t turn out to be as complicated as I had originally expected.
Like Tanren Arena, this one too is a scripted tile. Here’s the piece of code that goes in ScriptedTiles.CS:
http://textuploader.com/3dcc
You must have noticed that in the last story segment it runs script 72. That’s a custom one since the one Exbel uses deposits all your items to your storage except held-effect, team-effect and bag-effect ones which is not what happens in this condition since literally all your items need to be stored. The code you need to place in Main.CS (scriptNum switch statement) is as follows:
http://textuploader.com/3dlx
[Both the links will expire in one year. That’s enough time I guess.]
[u]Why is there a need for such an arena?[/u]
I understand that several of you may be of the opinion that family items and some others should be allowed, but Pokemon from later generations have literally no family items which puts them at a disadvantage. As far as I can remember many of the existing ones don’t work either which allows family items being available to only a scarce group of few. Globes granting you immunity and gems lending you special effects seems to have taken away the true essence from what PvP in PMU used to be. Atleast for me, anyway. Plus new players may not have access to such items because of not having grinding dungeons enough or not being able to participate in said number of events for tokens.
[u]Where will it be?[/u]
This question honestly leaves me puzzled. As many of you have pointed out that it will most likely be deserted if placed in a region such as Archford or Winden. But those are the only two missing one. On the other side I would not like if it were to replace Exbel Arena either. So just going to let the staff decide this one.
[u] How would it work?[/u]
Well I was apparently asked to also explain how it would work. Apologies if I wasn’t clear!
Param1: (Nothing at the moment) In case it is decided that certain items need to be allowed then this can be altered to be editor specified and have item numbers seperated by a ; (semi-colon) for those which should allowed.
Param2: X-axis on the map.
Param3: Y-axis on the map.
[u]Feedback![/u]
Please leave feedback if possible. Having said that it appears that whether such an arena should exist or not seems like a pretty sensitive topic to many. But if possible you could point out any potential coding errors or suggest improvements. Do you think that atleast certain items should be allowed? Please let me know.
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Thanks.
~Festi.
Hmm…I’m not much into battles, but I was wondering, instead of making a NEW arena, couldn’t be possible to add the option to battle using items or not using them? I don’t know how much time would take to program that, nor if it is even possible, but basically if both players select an option of battle without using items then they do. If both select different options then they can’t battle.
Not sure if I was clear, but probably would work better that way and there is no need to map a new arena and so.
Thanks for the positive feedback festivo
I agree!! #NoItemsArenaFtw
It would make a lot of battles more interesting if there weren"t any items used, since players would have to overcome the struggles they face using moves and abilities.
Also from what I"ve seen, some people have mentioned that a select few pokemon actually have quite a selection of items. This would cause the arena to have some of the same pokemon, making the arena loose it"s diversity…
Anyway I support this idea, since I want to see some of the old players who didn"t use items to fight, challenge each other again like the old days. XD
I really have to disagree on this one
I think that all them players just need to get some real skillz!
Enough said!
[b]Yea lets spam double team with a pokemon without any weaknessess due to fam items and globes and lets spam Aoe’s because thats what “pros” do, YEA LETS GO!
Thats what skill is![/b]
[b]Yea lets spam double team with a pokemon without any weaknessess due to fam items and globes and lets spam Aoe’s because thats what “pros” do, YEA LETS GO!
Thats what skill is![/b][/quote]
Ez pz a pokemon doesnt have to be weak to anything and youcan beat it and evasion is easily beatable
it’s way worse if someone has attack on them so yea all you need is some skills
Thanks for agreeing reshyreum :)
Anyway, i actually LOVE this idea.