Normal attack sound is audible from an abnormally long range

Summary of Bug:
What you were doing at the time: Attacking something with my normal attack (Pressing F without holding down WASD)
Where you were in the game/menus: Tanren Chambers (Though I’ve also observed this elsewhere)
What happened: Another player (Airazel) was able to hear the sound effect of an enemy being hit by the normal attack despite being out of range of other sound effects

OS/Version: Windows 10

Expected Result: Sound effect plays only for players nearby the attacking pokemon

Actual Result: Sound effect is map-wide

Steps to reproduce:

  1. Place 2 players in opposite corners of a map
  2. Attack an NPC with a normal attack
  3. The other player should hear the sound effect

Visual Proof (screenshots, videos, logs) - attached below: Video demonstration can be provided if necessary, but the video we took exceeds the upload limit.