STAT REDUCTIONS
Stat reductions were removed from PMU because they were too “annoying”, likely because they were reduced so far down by spam moves like Growl or String Shot that it made dungeons too hard to complete. Stat reductions have been in every Pokemon game released, whether they are PMD or the regular Pokemon games. They are annoying for a reason. You are supposed to learn how to avoid it and/or how to overcome it.
I suggest reimplementing stat reductions, but only allowing stats to drop five times compared to stats being able to go upto ten. That way, stat reductions would be annoying, but not unbearably annoying. Implementing this would give use to moves such as Mist that prevent stat reductions. Many players may not want this to be implemented but it is a part of PMD games and PMU is based off of PMD.
SPEED STAT
Well, it does nothing really, unless you count abilities like Swift Swim and Chlorophyll that increase attack rate can weather. The speed stat, no matter how high or low does nothing. I have heard rumors that the Speed stat can increase fire rate. Some Pokemon will have terrible stats, so they would be “useless” unless the Speed Stat is factored in.
I suggest making the Speed stat increase attack rate in proportion to level. The higher level you are, the faster you can attack. The increase will not be overly large but also not unnoticeable unless the Speed stat is extremely higher or lower than average.
An idea would be that at Level 1-40 will be the same as it is now or slightly higher/lower. At 41-50, attack rate will be slightly increased, at 51-60, it will be slightly increased again, and so on until Level 100. You would be able to tell a difference in attack speed between a Level 40 and a Level 60.
[spoilerPossible FAQ:jziuqcfe]Stat Reductions
Q: How would this be beneficial to a player?
A: Stat reducing moves can be very helpful if you are fighting a tough boss or trying to weaken down a player in the Arena. There are multiple stats so there are multiple choices on how to weaken your opponent.
Q: What if this becomes too annoying?
A: In dungeons, there are Wonder Tiles that restore stat changes. Mist prevents stat reductions. White Herb restores stat reductions. You can also switch to a different Pokemon.
Speed Stat
Q: Why should this be implemented?
A: The speed stat does little to nothing currently. This is an idea for what the Speed stat can do to make it more useful.
Q: Shouldn"t the Speed stat increase movement speed?
A: Yes. While movement speed is useful, it isn"t very useful in terms of fighting. Fast attacks can be more beneficial as opposed to running away. Movement speed could also increase by level, but it should be alongside increasing attack rate.
[/details]
Feel free to comment/criticize.