Here’s a list of all the tier 3 family items that overlap/have the same effect as an event globe item. Please change them, I beg.
Generation 1:
Venusaur:
Solar Sash: Absorbs fire->absorb either flying, psychic, or ice
Charizard:
Flame Bangle: Absorbs water->absorb rock
Blastoise:
Hydro Band: Absorbs electric->absorbs grass
Raichu:
Zapper Scarf: Absorb ground->absorb either dark, bug, or ghost
Sandslash:
Sandy Torc: Absorbs grass->absorb fire
Ninetales:
Afire Collar: absorbs water->absorbs steel
Vileplume:
Aroma Scarf: Absorbs fire->absorbs either flying, psychic, or ice
Parasect:
Firm Hat: Absorbs fire->absorb either poison, rock, bug, or ice
Dugtrio:
Dugtrio Bow: Absorbs grass->absorb water
Persian:
Noble Scarf: Absorbs fighting->absorb either bug or fairy
Golduck:
Paddle Scarf: Absorbs electric->absorb grass
Primeape:
Nullify Belt: Absorbs psychic->absorb either flying or fairy
Arcanine:
Legend Bow: Absorbs water->absorb either rock or ground
Alakazam:
Sparkle Ruff: Absorbs dark->absorbs either ghost or bug
Machamp:
Machamp Belt: Absorbs psychic->absorb either flying or fairy
Victreebel:
Victree-Torc: Absorbs fire->absorb either flying, psychic, or ice
Golem:
Rugged Sash: Absorbs grass->absorb water (or fully change to reduce Super effective damage received since Golem has too many weaknesses)
Rapidash:
Sunlight Bow: Absorbs water->absorb either ghost, steel, ground, or rock
Slowbro:
Slow-Scarf: Absorbs dark->absorb ghost
Gengar:
Sunglasses: Absorbs ghost->absorb either psychic or dark
Hypno:
Dream Coin: absorbs dark->absorb ghost or bug
Kingler:
Super Sash: Absorbs electric->absorb grass
Marowak:
Marowak Torc: Absorbs grass->absorb either ice, rock, ground, or dark
Seaking:
Seaking Bow: Absorbs electric->absorb grass
Starmie:
Starmie Belt: Absorbs dark->absorb either ghost, bug, or grass
Mr. Mime:
Barrier Bow: Absorbs poison->absorb steel
Jynx:
Ruin Scarf: Absorbs dark->absorb either rock, bug, ghost, or steel
Gyarados:
Tempest Sash: Absorbs electric->absorb rock
Lapras:
Mystic Scarf: Absorbs electric->absorb either grass, fighting, or rock
Generation 2:
Meganium:
Bright Veil: Absorbs fire->absorb either flying, poison, bug, or ice
Typhlosion:
Blast Bangle: Absorbs water->absorb either rock or ground
Feraligatr:
Hydro Jaw: Absorbs electric->absorb grass
Azumarill:
Dotted Scarf: Absorbs electric->absorb grass
Sudowoodo:
Fake Torc: Absorbs steel->absorb either grass, water, ground, or fighting
Politoed:
Rain Crown: Absorbs electric->absorb grass
Sunflora:
Sun Scarf: Absorbs fire->absorb either flying, ice, bug, or poison
Wobbuffet:
Suffer Scarf: Absorbs dark->absorb either ghost or bug
Steelix:
Quartz Torc: Absorbs ground->absorb either fighting, fire, or water
Magcargo:
Torrid Scarf: Absorbs water->absorb ground
Octillery:
Psy Bow: Absorbs electric->absorb grass
Mantine:
Horizon Bow: Absorbs electric->absorb rock
Houndoom:
Pit Fang: Absorbs fighting->absorbs either ground or rock
Kingdra:
Tornado Bow: Absorbs dragon->absorb fairy
Donphan:
Armor Scarf: Absorbs grass->absorb either water or ice
Tyranitar:
Crash Claw: Absorbs fighting->absorb either bug, ground, water, grass, or fairy (or fully change to reduce Super Effective Damage received)
Generation 3:
Sceptile:
Drain Bangle: Absorbs fire->absorb either bug, poison, flying, or ice
Blaziken:
Blaze Torc: Absorbs water->absorb either ground or flying
Pelipper:
Stock Scarf: Absorbs electric->absorb rock
Gardevoir:
Caring Scarf: Absorbs poison->absorb either steel or ghost
Shedinja:
Awe Mantle: Absorbs ghost->absorb either fire or dark
Hariyama:
Thrust Belt: Absorbs psychic->absorb either flying or fairy
Wailord:
Huge Bow: Absorbs electric->absorbs grass
Camerupt:
Erupt Scarf: Absorbs water->absorb ground
Grumpig:
Scheme Scarf: Absorbs dark->absorb either ghost or bug
Claydol:
Claydol Torc: Absorbs dark->absorb either water, ghost, bug, or ice
Cradily:
Cradily Bow: Absorbs steel->absorb either bug, fighting, or ice
Milotic:
Grace Scarf: Absorbs electric->absorb grass
Banette:
Ominous Torc: Absorbs ghost->absorb dark
Glalie:
Hail Scarf: Absorbs fire->absorb either fighting, rock, or steel
Walrein:
Walrein Torc: Absorbs electric->absorb either grass, rock, or fighting
Metagross:
Meta-Torc: Absorbs ground->absorb either ghost or fire
Generation 4:
Infernape:
Blazing ruff: Absorbs water->absorb either flying or ground
Empoleon:
Marine Crown: Absorbs ground->absorb fighting
Bibarel:
Dam Scarf: Absorbs electric->absorb either grass or fighting
Kricketune:
Kricke-Torc: Absorbs flying->absorb either rock or fire
Roserade:
Bouquet Cape: Absorbs fire->absorb either flying, ice, or psychic
Rampardos:
Skull Helmet: Absorbs steel->absorb either grass, water, fighting, or ground
Floatzel:
Float Aid: Absorbs electric->absorb grass
Cherrim:
Petal Dress: Absorbs fire->absorb either flying, poison, bug, or ice
Drifblim:
Breeze Scarf: Absorbs ghost->absorb either dark, rock, or ice
Mismagius:
Magic Hat: Absorbs ghost->absorb dark
Honchkrow:
Honch-Cape: Absorbs electric->absorb either fairy, ice, or rock
Garchomp:
Mach Scarf: Absorbs dragon->absorb ice (or I guess fairy, come on though)
Lucario:
Ravage Ring: Absorbs ground->absorb either fire or fighting
Hippowdon:
Grit Veil: Absorbs grass->absorb either water or ice
Toxicroak:
Toxi-Belt: Absorbs psychic->absorb flying
Lumineon:
Lumi-Torc: Absorbs electric->absorbs grass
Abomasnow:
Frozen Cape: Absorbs fire->absorb either fighting, flying, poison, rock, bug, or steel (or fully change to reduce all Super Effective Damage received)
Weavile:
Ruin Armlet: Absorbs fighting->absorb either rock, bug, steel, or fairy
Magnezone:
Builder Sash: Absorbs ground->absorb either fire or fighting
Rhyperior:
Rhyperi-Torc: Absorbs grass->absorb water
Tangrowth:
Clinging Bow: Absorbs fire->absorb either flying, poison, bug, or ice
Magmortar:
Burning Torc: Absorbs water->absorb either rock or ground
Togekiss:
Glitter Robe: Absorbs electric->absorb either ice, rock, or steel
Dusknoir:
Unlucky Sash: Absorbs ghost->absorb dark
Generation 5:
Serperior:
Ivy Ring: Absorbs fire->absorb either bug, poison, flying, or ice
Emboar:
Warmth Orb: Absorbs water->absorbs either flying or ground
Liepard:
Thieves Cloak: Absorbs fighting->absorb either bug or fairy
Musharna:
Dream Bangle: Absorbs dark->absorb either ghost or bug
Gigalith:
Sturdy Sash: Absorbs steel->absorb either fighting, grass, water, or ground
Swoobat:
Courting Jewel: Absorbs dark->absorb either ice, rock, or ghost
Conkeldurr:
Concrete Hat: Absorbs psychic->absorb either flying or fairy
Leavanny:
Leaf Cloak: Absorbs fire->absorb either poison, rock, bug, or ice
Whimsicott:
Fiber Sash: Absorbs poison->absorb either flying, steel, or ice
Lilligant:
Flower Crown: Absorbs fire->absorb flying (for future hisuian version)
Krookodile:
Crook Shades: Absorbs grass->absorb either bug, water, ice, or fairy
Darmanitan:
Darmani-Brow: Absorbs water->absorb rock (for ice variant)
Archeops:
Archeops Scarf: Absorbs electric->absorb either water, ice, or rock
Zoroark:
Illusion Torc: Absorbs fighting->absorbs either fairy or bug (or dark for Hisuian)
Gothitelle:
Edgy Brooch: Absorbs dark->absorb either ghost or bug
Reuniclus:
Reunite Ruff: Absorbs dark->absorb either ghost or bug
Swanna:
Swan-Pendant: Absorbs electric->absorb rock
Vanilluxe:
Delish Scarf: Absorbs fire->absorb either steel, rock, or fighting
Sawsbuck:
Season Crown: Absorbs fire->absorb either flying, poison, bug, or ice
Amoonguss:
Spore Scarf: Absorbs fire->absorb either flying, ice, or psychic
Jellicent:
Jelly Charm: Absorbs electric->absorb either grass or dark
Ferrothorn:
Thorn Bangle: Absorbs fire->absorb fighting
Chandelure:
Ominous Orb: Absorbs water->absorb either dark, rock, or ground
Accelgor:
Shadow Cloak: Absorbs flying->absorb either fire or rock
Mienshao:
Miensh-Sash: Absorbs psychic->absorb either flying or fairy
Golurk:
Power Seal: Absorbs grass->absorb either water, ice, or dark
Bisharp:
Bisharp Cape: Absorbs fighting->absorb fire
Braviary:
Valiant Wing: Absorbs electric-> absorb either ice or rock
Mandibuzz:
Bone Belt: Absorbs electric->absorb either rock, fairy, or ice
Heatmor:
Steam Pack: Absorb water->absorb either rock or ground
Generation 6:
Delphox:
Mystic Wand: Absorbs water->absorb either ground, rock, or ghost
Diggersby:
Diggers Torc: Absorbs fighting->absorb either water or ice
Pyroar:
Pyre Scarf: Absorbs water->absorb either ground or rock
Florges:
Flower Scarf: Absorbs poison->absorb steel
Gogoat:
Grassy Bangle: Absorbs fire->absorb either poison, bug, flying, or ice
Espurr:
Espurr Scarf: Absorbs dark->absorb either ghost or bug
Meowstic:
Mystic Cloak: Absorbs dark->absorb either ghost or bug
Aromatisse:
Fragrant Ruff: Absorbs poison->absorb steel
Slurpuff:
Delicious Ruff: Absorbs poison->absorb steel
Dragalge:
Seaweed Cloak: Absorbs ground->absorb either ice or psychic
Trevenant:
Spooky Twig: Absorbs fire->absorb either flying, ice, or dark
Avalugg:
Iceberg Torc: Absorbs rock->absorb fighting (for hisuian variant later)
Generation 7:
Decidueye:
Sniper Ruff: Absorbs fire->absorb flying (for hisuian variant later)
Incineroar:
Suplex Torc: Absorbs water->absorb either ground or rock
Crabominable:
Frosty Cloak: Absorbs fire->absorb either fairy, steel, flying, or fighting
Ribombee:
Pollen Jewel: Absorbs poison->absorb either rock, steel, or fire
Lycanroc:
Wild Bangle: Absorbs steel->absorb either fighting, ground, water, or grass
Wishiwashi:
Weak Pebble: Absorbs electric->absorb grass
Toxapex:
Toxic Torc: Absorbs electric->absorb psychic
Mudsdale:
Heavy Bangle: Absorbs grass->absorb either water or ice
Araquanid:
Bubble Sash: Absorbs electric->absorb rock
Lurantis:
Orchid Charm: Absorbs fire->absorb either bug, poison, flying, or ice
Shiinotic:
Glow Jewel: Absorbs poison->absorb either ice, steel, or flying
Salazzle:
Corrode Rock: Absorbs ground->absorb either rock or psychic
Bewear:
Hug Scarf: Absorbs psychic->absorb either flying or fairy
Tsareena:
Tropic Crown: Absorb fire->absorb either bug, poison, flying, or ice
Golisopod:
Strategy Torc: Absorbs electric->absorb rock
Palossand:
Palace Seal: Absorbs ghost->absorb either water, ice, or dark
Togedemaru:
Spiky Bow: Absorbs ground->absorb either fighting or fire
Mimikyu:
Haunted Cape: Absorbs ghost->absorb steel
Generation 8:
Rillaboom:
Boom Box: Absorbs fire->absorb either bug, poison, flying, or ice
Cinderace:
Striker Sash: Absorbs water->absorb either ground or rock
Corviknight:
Ebony Mantle: Absorbs electric->absorb fire
Orbeetle:
Spotted Cloak: Absorbs dark->absorb either bug, ghost, rock, or fire
Eldegoss:
Cotton Hat: Absorbs fire->absorb either flying, bug, poison, or ice
Coalossal:
Furnace Torc: Absorbs water->absorb ground
Flapple or Appletun:
either of their items, just change one of them to absorb ice
Frosmoth:
Blizzard Veil: Absorbs fire->absorb rock
Dragapult:
Stealth Cloak: Absorbs dragon->absorb either fairy, ice, or dark
And that, according to the wiki, is all the family items that share an exact ability with the globes. I hope the PMU Staff Team takes the time to look and review all of this and hopefully make a public statement on what will be done about these items. If I’ve missed any other family items on the wiki, I am sorry and please feel free to add on in a comment below. Thank you.