Updates (3/31/2011)

The last server restart had the following updates:

  • A new template for moves is implemented. It’s allowed for (finally) the implementation of multi-strike moves such as fury swipes or doubleslap, as well as new animations that can cover the screen or fire lasers!

  • Various bugs with the seamless overworld/darkness are being fixed, namely being invisible to other players when crossing maps, being invisible when switching pokemon when out of sight, etc.

  • Players can have variable attack speeds now (similar to how Swift Swim or Unburden works in PMD)

The next time the server updates on a restart, the changes will be detailed in a thread.