The last server restart had the following updates:
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A new template for moves is implemented. It’s allowed for (finally) the implementation of multi-strike moves such as fury swipes or doubleslap, as well as new animations that can cover the screen or fire lasers!
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Various bugs with the seamless overworld/darkness are being fixed, namely being invisible to other players when crossing maps, being invisible when switching pokemon when out of sight, etc.
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Players can have variable attack speeds now (similar to how Swift Swim or Unburden works in PMD)
The next time the server updates on a restart, the changes will be detailed in a thread.