Coder Changelog UPDATE 1.3
7/24/16 - 8/28/16
These changes are reported in order of events.
[FIX] Pitfall Puzzle (such as the one in Cryptic Chasm 40F+) system has now been changed. It is now functionally identical to Wallace’s Gym from Trainer Games (walk on all the tiles to proceed).
[FIX] Ground Type Pokemon are no longer get paralyzed by Electric Type moves.
[ADDITION] The command /commands has now been added, which shows a list of basic commands for new players.*
[FIX] The graphical glitch where team members’ EXP would not be shown correctly or get stuck at 100% while using the Exp. All has now been fixed.
[ADDITION] Mod+ can now click warp. This has been added as an alternative until the source is available.
[FIX] Traps no longer spawn adjacent to stairs in random dungeons.
[FIX] Upon using a Vanish Seed, NPCs on the map will ignore you for as long as you are under the effect of the item.
[FIX] All NPCs offering services with Shopkeeper/Scripted AI (such as Chimecho, Felix, Kecleon etc) will now face down in maps instead of random directions.
[MECHANISM] Monster Houses have been added!
[FIX] Baton Pass will now not work if used in any Town.
[ADDITION] Lickylicky’s Cleansing Services now offer to lick away the sludge from Grimy items as well.
[FIX] There was a bug where when Beat Up was used by an enemy NPC it would call the Shopkeeper Kecleon from the dungeon shops and block players. This has now been fixed.
[ADDITION] The ability Tough Claws is now functional.
Damaging moves dealt by Pokemon with this ability while next to the target do 33% more damage.
[ADDITION] The ability Skill Link is now functional.
Certain moves used by Pokemon with this ability will always deal 25% more damage.
[ADDITION] The command /rules has been added, which shows a list of basic in-game rules.*
[FIX] There was a glitch where type items (dusts, gems) did not show affects on a legend when summoned. This has now been fixed.
[FEATURE] The Hall of Fame and Leaderboards are now accesible!
[FIX] There was a bug where team-effect items (Eg: Beginner Badge) would continue to show their effect on the entire team even when the recruit holding them would be sent home. This has now been fixed.
[ADDITION] The ability Pickpocket is now functional.
Pokemon with the ability Pickpocket will steal an opponent"s held item if an attack is used on them while adjacent to the target. This will only work if the defender is not an NPC and the attacker is.
[ADDITION] The ability Magician is now functional.
Pokemon with the ability Magician will take away the opponent"s held item if an attack is used by them while adjacent to the target. This will only work if the attacker is not an NPC and the defender is.
[ADDITION] The ability Stance Change is now functional.
When Aegislash uses a damaging move it switches from Shield Form (default, defensive) to Blade Form (offensive). If it uses King"s Shield while in Blade form, it will switch from Blade to Shield Form and activate the effects of the move.
The ability is not affected by Gastro Acid, Simple Beam, Trace, Roleplay, SkillSwap, Entrainment, Mummy, Worry Seed and Roleplay.
[ADDITION] The move King’s Shield is now functional.
King"s Shield will last on Aegislash for few turns but it will wear off immediately when Aegislash uses a damaging move. King"s shield protects Aegislash from all non-status moves except some. King"s Shield will only work if Aegislash is in Blade Form.
[ADDITION] The ability Gooey is now functional.
If a Pokemon with Gooey is attacked by a foe while next to them, the opponent will be slowed down for a few steps.
[FIX] There was a bug where form changes of NPCs (Cherrim, Castform) upon weather change did not show up immediately. This has now been fixed.
*These commands have been pre-added as part of a planned future GUI update.
Be careful when using semi-invulnerable moves/ substitute with Pokemon abilities that affect forms.
Thank you for your help with testing and suggestions.
Changes brought to you by yours truly,
~Festivo.