Just An Idea For Ghost Pokemon.

Well with the new exp system it’s become even harder to train ghost pokemon because most ghost pokemon in pmu you get at level 1, but for me ghost pokemon are even worse to train in any dungeon because they’re always phasing through the walls and loosing all their belly therefore dying incredibly fast and let’s all face it everyone forgets to replenish belly from time to time, but anyway I had an idea for this maybe create a special item that when held by a ghost pokemon it prevents the ghost from phasing through the walls of dungeons that way you can easily train your ghost like any other pokemon and then take the item away to get the special items hidden in walls. I just know it’s a pain in the butt because I love my ghost pokemon but I never get to use them because for one I have to end up walking through dungeons just to keep them safe and when you’re in a party, or by yourself for that matter, no one wants to be waiting around for you to slowly walk through every floor and yes I get that you could just switch pokemon to run around the floor but that’s not the point, the point is that even when you do this your still not getting to use the ghost pokemon you worked so hard for as much as you’d like. Anyway this was just a thought hope you like it~ :joy:

So your suggestion is to be an option for ghost types moving through walls on and off??
I really have to agree with this.
Because when you sprint run sometimes you just go through a wall and your belly decreases even tho you didnt want to go through the wall.
Agree

Yes exactly ^-^ sorry if it was a bit confusing >-< I didn’t mean for it to be :c

Another thing I just thought about was that ghastly, haunter, and gengar have the ability levitate, so it doesn’t really get used because they can already go through or over everything.~ :joy:

Off Topic: Actually levitate does get used. Levitate is used when a ground type move is used on them. Levitate makes all ground type moves, such as earthquake, miss.

I meant like outside of battle, but yeah you’re right, so it’s not completely wasted~ :joy:

This is a good idea. I used to come up with loads of ideas to help train ghost pokemon but sadly nothing was going ti be done for them. I suggesting a sign so we know when theyre n walls, a feature, turning the phasing through wall on and off but only outside dungeons. Staff pften replied saying ghost pokemon are supposed to be hard. But an item might actually work. But if this dosnt get implemented then it will be best to go with a party and get them to take a soak pokemon this way you cant phase through.

I agree that ghosts need some tweaking, but you really gotta use more periods… This was a pain to read
If you have good ideas for how to make it without needing an option, please say!

Sorry about the lack of periods. I meant to go back to fix that before posting. I was just trying to get it all typed out before I forgot anything I wanted to add…but I forgot to fix it and now it’s too late to do anything about it. x.x

I don’t really know what exactly it should be. Though I was just thinking like maybe a solid orb, or solid scarf? Something along those lines. That way you don’t have an option, you would just remove the orb/scarf or whatever to get the ability to phase through walls again.

Also thanks Mr. D for the tip. I’ll have to try that some time~ :joy:

You have to take into account the fact that ghost types can easily escape from a serious situation due to their ability to go through walls.

Something like this has been suggested a few times, but it would make some skills (I believe it comes with a specific IQ ) redundant if they were to be implemented through the later version/updates on PMU.

This could actually prove to be very helpful, yes the only way to ghost pokemon was “LEECH” but the idea is good

What are you talking about? You never HAD to leech to train Ghosts. You just have to try…
You’re argument is invalid.

How to train a level one pokemon,basic edition,chapter one: Have some ammo ready,or a appropriately leveled pokemon for the dungeon,either use the spare pokemon to weaken the enemy and let your level one deliver the final blow,or give Mr.Level one some ammo to defeat the enemy with.

I remember some people and I giving up on training ghost pokemon just because of that but not because we couldn’t train them. Either way i agree

About the first thing you said, the item I’m suggesting is suppose to just make it easier to train them. If you’re planing on using the ghost solely for escaping then of course it would be foolish to give your pokemon such an item. You don’t have to use it, that’s the beauty of it being an item. Just saying that for most people it’s harder and they’d most likely train their ghosts if it wasn’t for this problem. Now yes an item like this may end up getting you trapped and killed in a monster house (Or even just getting cornered by two enemies) like any other normal pokemon. But that’s just a risk you have to take with it.~ :joy:

What are you talking about? You never HAD to leech to train Ghosts. You just have to try…
You’re argument is invalid.[/quote]

Yes leeching wasn’t the only way, but still trying hard I was only able to train my froslass up to 36 before getting sick of it. Now froslass has pretty nice moves but it’s a pain switching out just when you want to attack something and this is basically the only way besides leeching. I mean unless you want to use up twice as many apples or walk around the dungeon.~ :joy:

Lol Willi funny story, one time I did that kept getting one hit KO’d, (and I mean like 15 times, it was ridiculous) by weedle I believe it was. Laughed so hard but yeah doing that does get you a few levels after a try or two. I admit I’m a lazy enough to still do that with most of my pokes even though they’re capable of killing things themselves.~ :>_<:

I just thought of a downside to this. The item may get abused. For example if you were in a dungeon with this item equipped and you suddenly see a rare utem in the wall it would be a but unfair to remove this item just to go in the wall then when you get out you equip the item again

True but people abuse ghosts anyway. Most the time a ghost pokemon isn’t actually used unless it’s for escaping or getting an item out of a wall. It’s not really abusing by doing that I mean you fought your way through the dungeon and found it, it’s not like you just walked in and grabbed it. (Though sometimes I guess this could be the case but items in walls are never on low, easy to get to floors. At least I’ve never seen one on a low floor)~ :joy:

If they really wanted to prevent it from being abused though they could make it so when you enter a dungeon the item becomes sticky. Therefore you are unable to remove it, so if you’re training a ghost and want to get items out of the wall you’ll either have to take it off before or bring along another ghost that’s not wearing the item.~ :joy:

I think I’ve been thinking about this too much.~ :>_<:

nyeh, i don’t see the abuse in that. like whatshisfaceabove said, you made it to that floor and found that item, and that wouldn’t have changed with or without this solid making item. and without the solid item you would be able to get it anywho, and typically when you equip and item it isn’t a give and take ordeal. equipping a def. scarf doesn’t take away attack, ect. this scarf gives a pokemon a benefit, remove it when you please, blah blah. unless you want to say it’s item abuse when people switch status immune scarfs against certain pokemon in a dungeon. but whatevs.

[quote=“Sixx”]

About the first thing you said, the item I’m suggesting is suppose to just make it easier to train them. If you’re planing on using the ghost solely for escaping then of course it would be foolish to give your pokemon such an item. You don’t have to use it, that’s the beauty of it being an item. Just saying that for most people it’s harder and they’d most likely train their ghosts if it wasn’t for this problem. Now yes an item like this may end up getting you trapped and killed in a monster house (Or even just getting cornered by two enemies) like any other normal pokemon. But that’s just a risk you have to take with it.~ :joy:[/quote]
It would be foolish to jump to conclusions without reading over something twice. :'p

Ghosts types are unique (rather obvious) and so they have to pay a penalty. Just like moves with a certain range get nerfs because they’re too OP and similarly with updates - there will be things you like and some you don’t.

About the first thing you said, the item I’m suggesting is suppose to just make it easier to train them. If you’re planing on using the ghost solely for escaping then of course it would be foolish to give your pokemon such an item. You don’t have to use it, that’s the beauty of it being an item. Just saying that for most people it’s harder and they’d most likely train their ghosts if it wasn’t for this problem. Now yes an item like this may end up getting you trapped and killed in a monster house (Or even just getting cornered by two enemies) like any other normal pokemon. But that’s just a risk you have to take with it.~ :joy:[/quote]
It would be foolish to jump to conclusions without reading over something twice. :'p

Ghosts types are unique (rather obvious) and so they have to pay a penalty. Just like moves with a certain range get nerfs because they’re too OP and similarly with updates - there will be things you like and some you don’t.[/quote]

I didn’t mean to jump to any conclusions or anything.~ :sad:

But the penalty they have to pay is to sit in storage and only get used when someone wants to get something in a wall? Yes they’re unique but all they can do is pass through walls, it’s not like they’re extremely super powerful or learn amazingly epic moves or do anything that should cap the rate you’re able to train them. (And yes they learn pretty good moves but all ghost type moves are below 80 in power. Excluding night shade which you would have to be over level 80 for that to go over in power, and it can still only reach 100.) So not only do they not get amazing moves it takes you forever just to get their lame moves. But my whole point is it shouldn’t be painfully hard to train them just because their special.~ :>_<:

I get that there are going to be things people like and things people dislike about anything and everything. I also get that they’re special and there shouldn’t be tons of them running around at level 100. But they at least deserve the same chance every other pokemon gets to level up at a fair rate without taking an eternity. And yes some people are epic ghost trainers that can amazingly dodge every wall in their way while keeping at full speed, but not everyone is like that and that person shouldn’t get a special advantage just because they’ve developed a technique that works for them. (Because not everyone has the same finger dexterity or control period when it comes to their hands, so it may be impossible for someone to make it work for them correctly.) I just wanted to make it so ghosts could be used by everyone and for more than just being abused for what makes them so special.~ :>_<:

Also sorry I got a bit dramatic a few times in all that.~ :cry:

This idea is now added. Trapped Scarves can be found in various dungeons now, which prevent movement on special tiles.

As a lookalike item to a good item, it’s intended to be a bad effect in most cases, but it has a use in certain circumstances. Much similar to how Blight Clay can be used to prevent people from waking your sleep in Grassroot town.